Zombie Hulk
Level 0 Medium Solo Brute
Mindless, Unliving
AGI | BOD | CHA | DEX | EDU | FOR |
---|---|---|---|---|---|
+3 | +5 | +0 | +1 | +0 | +2 |
Defences | |||||
13 | 15 | 10 | 11 | 10 | 12 |
Stamina: 150
Speed: 5
Skills: Perception +2, Unarmed Combat +5
Attacks
Melee: +5 vs Agility
- Hit: 2d4+5 Blunt
- Miss: 1d4+5 Blunt
Slow
Zombies are known for being particularly slow, both physically and mentally. They receive only four seconds per turn to take actions.
Already Dead
Zombies are completely unhealing; once their body is destroyed, their spirit must finally move on to the Echoing Lands. However, they are very difficult to damage in the first place. All Zombies have Resistance 1 to all forms of damage (except Vital), and the Zombie Hulk has Resistance 2 to all Physical damage. They are immune to the Bleeding and Poisoned conditions, and take no damage from Mental or Poison damage. However, they are universally weak to fire, and take three additional point of damage per die from the Burning condition.
Formed from the body of a large humanoid, such as a Bugbear or Ogre, the Zombie Hulk is an large, shambling mound of flesh, insensate and mindless. Like many other Zombies, it relentlessly attacks anything living around it. Though heavy, they typically stand only about 200 to 250 centimeters in height.
Despite their size, however, the Zombie Hulk is not particularly damaging in combat. It is the amount of punishment that they can absorb that makes this beast terrifying.