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foes:introduction

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Unbound Foes

Great heroes need great enemies. And not-so-great enemies, that they can bully with impunity.

Power

Every foe has a resource pool, known as Power. This is similar to the resource pools used by player characters, and functions in much the same way. A foe begins each battle with Power equal to their level.

Every turn, at the start of their turn, a foe will gain one Power, to a maximum of their level. The exception is Mooks, who cannot regain Power; while they start with the normal pool of such, they do not recover it.

By default, a foe will not have any way of using their Power. If the foe does not have any ability to use Power, then there is no need to track it, and you can feel free to disregard Power on such foes.

Creating Foes

List of Foes

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