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drawingboard:components:propulsion:air

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Air Propulsion

There are three ways of selecting your aerial propulsion system: By desired top speed, by engine power, or by mass.

To determine your aircraft's required thrust, you will first need to determine its Drag. This is easier than you might think: Take the aircraft's total Area, and divide by an amount based on the Streamlining, as found in the table below.

Streamlining
None 1
Mild 2
Moderate 3
Good 5
Excellent 10

To find the thrust you need to meet your desired top speed, multiply the speed (in kph) by itself, then by your Drag. Divide this by 7,000. This gives you the thrust you need, in Newtons.

Airscrews

These are things that go around, and push air behind them as a result. Typically, propellors, ducted fans and helicopter rotors are built as small wings, relying on the Bernoulli effect to move air.

TR Type Mass (kg) Power (kW) Cost (₠) Volume (m³)
-1 Propellor Thrust ÷ 16.5 + 8 1.5 × Thrust Mass × 10
0 Ducted Fan Thrust ÷ 16.5 + 8 2 × Thrust Mass × 10 Mass ÷ 150
0 Helicopter Thrust ÷ 6.5 + 8 5 × Thrust Mass × 20 Mass ÷ 75
0 Tilt Rotor Thrust ÷ 4 + 12 5 × Thrust Mass × 20 Mass ÷ 75
+1 Ornithopter Thrust ÷ 4 + 3.5 4 × Thrust Mass × 45 Mass ÷ 75

Mass and Power are per Newton of thrust. Helicopter blades and Tilt Rotors also produce 1kg of static lift per Newton. However, a Tilt Rotor can switch to forward flight, trading off its static lift for a 50% increase in top speed. Ornithopter wings generate 0.25kg of static lift per Newton.

drawingboard/components/propulsion/air.1717561080.txt.gz · Last modified: by tailkinker