Unstable Shield

Power: 1
Casting Time: 4 seconds
Range: Self
Target: Self
Duration: Special
Provokes: Counterattack

You create a shield of chaotic energy around yourself. Roll your Spellcasting skill vs TN 13.

So long as the spell persists, you have Cover 3. Whenever you are attacked, if either die on the attack roll comes up showing a 1, 2 or 3, that attack is a miss.

However, the shield is unstable. If either die on an attack roll comes up showing a 10, the shield explodes. You take 1d6 points of damage, and if the attacker was using a melee weapon or unarmed attack, they take 2d6 points of damage. The spell then ends.