Power: | 5 |
---|---|
Casting Time: | Complex Action |
Range: | Self |
Target: | Self |
Duration: | Special |
Provokes: | Counterattack |
The threads of fate all lead back to you. Roll five ten-sided dice, and place them in your dice reserve.
Whenever you make a skill check, attack roll or saving throw, you may replace any die you rolled with any of your reserve dice as a free action. Any one die roll may only be so affected once by this spell. This spell ends when your dice reserve is empty.