Power: | 5 |
---|---|
Casting Time: | Reaction |
Trigger: | Initiative is Rolled |
Range: | Summon |
Target: | One Weapon |
Duration: | Sustain Quick |
Provokes: | None |
You conjure an enchanted version of your deity's preferred weapon from thin air. If you do not serve a deity, or if your deity's preferred weapon is a ranged weapon, you summon any melee weapon of your choice. The enchanted weapon appears in your square. Its damage is the same regardless of the weapon summoned, however.
When you Sustain this Spell, the weapon will move up to five meters and then strike a foe. The weapon moves and attacks as per your command. Roll your Spellcasting skill as the attack roll.