Power: | 4 |
---|---|
Casting Time: | 4 seconds |
Range: | Self |
Target: | Close Burst 5 |
Duration: | End of Encounter |
Provokes: | Counterattack |
You create a field of magical instability that tends to disrupt magical effects. Any creature within that field receives a bonus equal to your level to their saving throws to avoid a magical effect. Magical attacks that target a creature within the field suffer a penalty equal to your level to their spell attack rolls. This includes spells that target multiple creatures, if any of its targets are within the ward.