| Power: | 4 |
|---|---|
| Casting Time: | 4 seconds |
| Range: | Self |
| Target: | Close Burst 5 |
| Duration: | End of Encounter |
| Provokes: | Counterattack |
You create a field of magical instability that tends to disrupt magical effects. Any creature within that field receives a bonus equal to your level to their saving throws to avoid a magical effect. Magical attacks that target a creature within the field suffer a penalty equal to your level to their spell attack rolls. This includes spells that target multiple creatures, if any of its targets are within the ward.