Humiliating Finish

Time Required: According to weapon

Your strike is chosen not for its deadliness, but in order to humiliate your foe. As a simple action, make a melee attack against a foe. As part of this attack, you may spend Panache points, up to a maximum equal to your level. Your Damage Bonus is equal to your level plus the number of Panache points spent.

Finishing Move: You must have favour on the attack roll to select a Finishing Move, and you must have at least one point of Panache available.

Panache Condition
1 Dazed (save ends)
2 Prone
3 Frightened (save ends)
4 Blinded (save ends)
5 Stunned (save ends)