Fallen

A character who is Fallen has collapsed due to injury or fatigue. Such a character suffers the following problems:

This status condition is removed if the character takes Bed Rest, and has no Injured condition afterward.

Death Check

At the end of any encounter in which the character became Fallen, if they have the Injured status condition, they must make an Endurance skill check. This skill check suffers the usual -1 penalty from each instance of the Injured status condition.