Type: Attack, Movement
Time Required: 5 seconds
Skill Check: Melee or Unarmed
You close rapidly with a foe and launch an attack against them. Choose an opponent that you can see and that is within twice your speed in meters. You move in a straight line towards them, and this movement does not provoke a Counterattack from that foe. (You might still be subject to a Counterattack from any other foes you pass.) You must end your movement in the closest square from which you could attempt an attack on them. If you could not reach that square by Running there, then you cannot perform this Charge.
Once you reach the destination square, you may Pummel or Strike your chosen foe. The momentum of your rush amplifies the force of your strike; add your speed to the total damage inflicted.
Special: A character cannot take more than one Movement action per turn.