Table of Contents

Magical Tailoring

Requires: Two training ranks in Crafting.
Time Required: Special.

You have learned the art of working with magical cloth and leather, weaving hidden runes and enchantments into the very fabric of your creations. This craft allows you to make enchanted items out of cloth and leather, imbuing them with magical properties.

This is a two-step process: Tailoring the base clothing item, and adding the enchantments

Tailor Clothing

Time Required: Varies.
Skill: Crafting.
Requires: You are Taking Down Time.

You must begin by creating the base item to be worn. This requires a certain amount of time based on the item in question, as well as purchasing the raw materials. These are detailed in the table below.

Item Time Cost
Baldric 8 hours 10sp
Belt 4 hours 5sp
Boots 12 hours 10sp
Cloak 16 hours 20sp
Gambeson 20 hours 30sp
Gloves 8 hours 15sp
Hat 6 hours 15sp
Leather Jack 24 hours 40sp
Tunic 12 hours 25sp

The costs are higher than would be normal to simply purchase the clothing, but this is due to the need to purchase the finest of materials, so that they will hold the enchantment properly.

You need not perform all the work in a single stretch, but can break it up as you see fit. This work does not contribute to Completion Points.

Once you have completed the article of clothing, you may then enchant it.

Enchant Clothing

Time Required: 2 hours.
Skill: Crafting.
Requires: You are Taking Down Time.

You spend two hours meticulously embroidering tiny runes throughout the workpiece, infusing it with magical properties. Make a Crafting skill check against a TN of 16.

Once you accumulate Completion Points equal to four times the level of the item, the item is finished and imbued with its magic.