Requires: Trained in Medicine.
Time Required: 5 seconds.
You provide swift medical assistance to an ally. Make a Medicine check against a TN of 16.
Success: The target may expend a Recovery die and regain 2d10 Stamina, plus an amount equal to your Medicine skill bonus. The size of the Recovery die consumed is ignored.
Failure: The target may expend and roll a Recovery die and regain Stamina equal to the amount rolled, plus an amount equal to your Medicine training ranks.