====== Unstable Shield ====== ^Power: |1| ^Casting Time: |4 seconds| ^Range: |Self| ^Target: |Self| ^Duration: |Special| ^Provokes: |[[unbound:actions:Counterattack]]| You create a shield of chaotic energy around yourself. Roll your Spellcasting skill vs TN 13. * **Success**: The spell lasts until the end of the encounter. * **Failure**: The spell lasts until the end of your next turn. So long as the spell persists, you have [[unbound:rules:cover_and_concealment#Cover]] 3. Whenever you are attacked, if //either// die on the attack roll comes up showing a 1, 2 or 3, that attack is a **miss**. However, the shield is unstable. If either die on an attack roll comes up showing a 10, the shield explodes. You take 1d6 points of damage, and if the attacker was using a melee weapon or unarmed attack, they take 2d6 points of damage. The spell then ends.