====== Spirit Ward ====== ^Power: |1| ^Casting Time: |6 seconds| ^Range: |Close Burst 5| ^Target: |Squares in Burst| ^Duration: |Until Ended| ^Provokes: |[[unbound:actions:Counterattack]]| You quickly disperse a circle of material that spirits find abhorrent---powdered silver or ground salt are popular choices. This forms a protective circle around you that spirits are loathe to approach, let alone cross. Any creature with the Spirit property that attempts to enter the circle must make a Charisma saving throw against your Spellcasting skill TN. * **Success**: The spirit may enter, but the squares inside the circle are considered [[unbound:rules:movement#difficult terrain]] to the spirit. * **Failure**: The spirit may not enter the circle, and cannot try again until the start of its next turn. If you leave the circle, it immediately ends the spell. Should you choose to use powdered silver (or some similarly expensive material) to create your circle, you will have to pay 10sp for the materials, but your Spellcasting skill TN is considered to be three points higher.