====== Feral Rage ====== ^Power: |4| ^Casting Time: |4 seconds| ^Range: |Touch| ^Target: |Creature touched| ^Duration: |Special| ^Provokes: |[[unbound:actions:Counterattack]]| You cause the target---a willing creature, touched by you as you cast the spell---to fly into a frenzy. The creature gains 40 temporary stamina. So long as the creature has temporary stamina at the start of their turn, they gain the following benefits: * Favour on all melee or unarmed combat strikes; * +1 damage per die of damage inflicted in melee or unarmed combat; * +1 speed; * Two additional seconds per turn, which must be spent towards making a basic attack or to [[unbound:actions:Run]], [[unbound:actions:Sprint]] or [[unbound:actions:Walk]]. At the end of their turn, the target will gain ten additional temporary stamina, to a maximum of forty. This adds to their current temporary stamina, rather than replacing it. If the target falls to zero temporary stamina, the spell ends.