====== Even The Mind Shall Fade ====== ^Power: |5| ^Casting Time: |Complex Action| ^Range: |Fifteen meters| ^Target: |One Creature| ^Duration: |Save Ends| ^Provokes: |None| One of the oddest and most devastating spells in the arsenal of the Entropy Templar, this spell attacks the mind and destroys entire concepts. Choose a single action that requires a Complex Action or less to complete. The target makes an Education save vs. your Spellcasting skill TN. * **Success**: The target cannot take the chosen action until the start of your next turn. * **Failure**: The target cannot take the chosen action (save ends). The saving throw to end this effect is an Education saving throw. During the effects of the spell, the target does not even know what the affected action //is//, cannot speak about it, cannot even //think// about it.