====== Charm Animal ====== ^Power: |1| ^Casting Time: |Complex Action| ^Range: |10 meters| ^Target: |One Animal| ^Duration: |Special| ^Provokes: |[[unbound:actions:Counterattack]]| The target animal must make a Charisma saving throw against your Spellcasting Skill TN. * **Success**: The animal becomes [[unbound:conditions:dazed|Dazed]] (save ends) * **Failure**: The animal becomes [[unbound:conditions:charmed|Charmed]] (save ends). It can normally only attempt a saving throw once per day to throw off the effect, but if you act in any way that harms the animal, it gets an immediate free saving throw.