====== Aman Iman ====== ^Complexity: |2 | ^Ingredients Cost: |45sp | ^Forms: |Elixir | The Aruna are not generally known for their skills at Alchemy, but this formula, passed down through oral tradition, is one of the few that they swear by. Aman Iman, also called Liquid Luck, contains half a dozen different Sirahalan herbs, chosen for their influence on a person's fortune. Once this Elixir takes effect, if the imbiber rolls a one on any d10 rolled as part of a skill check, attack roll or saving throw, they must immediately re-roll that one. No single die may be re-rolled more than once; if the re-roll is also a one, then the imbiber must keep the one. The Elixir will last until the imbiber has re-rolled four ones, or until they [[unbound:actions:Take a Long Rest]], whichever comes first. However, some of the substances in Aman Iman are quite habit-forming, and the brew is [[unbound:rules:addiction|Addictive]] 2d4 as a result. While a character is Addicted to Aman Iman, they suffer slight to all skill checks and saving throws if they have not had a dose since their last Long Rest. Worse, they don't gain the benefits of the Concoction while Addicted! **Increased Complexity**: For each additional level of Complexity, the imbiber may re-roll two additional ones.