====== Bleeding ====== **Saving Throw**: Body. A character who is Bleeding takes one [[unbound:characters:statistics#hit points|hit point]] of damage, bypassing Stamina and all defences, at the start of each of their turns. A character can have multiple instances of this condition, but this //does not// increase the damage taken; only the amount of time that the condition persists. Unlike other conditions, a character can attempt to [[unbound:actions:shake_it_off|Shake Off]] this condition, and still attempt to remove it with their free saving throw.