====== Humiliating Finish ====== **Time Required**: According to weapon Your strike is chosen not for its deadliness, but in order to humiliate your foe. As a simple action, make a melee attack against a foe. As part of this attack, you may spend Panache points, up to a maximum equal to your level. Your Damage Bonus is equal to your level plus the number of Panache points spent. * **Hit**: 1[W] + Agility damage, plus 1[W] per Damage Bonus. The foe suffers a condition, according to the table below, based on the number of Panache points you spent. * **Miss**: 1[W] + Agility damage, plus one point of damage per Damage bonus. **Finishing Move**: You must have favour on the attack roll to select a Finishing Move, and you must have at least one point of Panache available. ^ Panache ^ Condition ^ | 1 | [[unbound:conditions:dazed|Dazed]] (save ends) | | 2 | [[unbound:conditions:prone|Prone]] | | 3 | [[unbound:conditions:frightened|Frightened]] (save ends) | | 4 | [[unbound:conditions:blinded|Blinded]] (save ends) | | 5 | [[unbound:conditions:stunned|Stunned]] (save ends) |