====== Steel Your Resolve ====== **Time Required**: 3 seconds\\ **Skill**: Varies (Untrained)\\ **Requires**: You must have no more than half your stamina remaining You spend a moment to quickly bind your wounds and recover your breath. Spend one [[unbound:characters:statistics#recoveries|recovery]]. You recover 3d6 stamina plus your Foresight modifier. This action provokes a Counterattack, and cannot heal hit points of damage. Badly beaten by a gang of goblins, Eldrin is down to only 14 stamina, which is less than half his total. He elects to Steel his Resolve. He expends one recovery, and rolls 3d6, getting 15. With his three Foresight, that comes to 18 stamina regained, bringing him to nearly full.