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unbound:skills:skills [2024/06/10 12:51] – [Skill Check] tailkinkerunbound:skills:skills [2024/06/10 12:55] (current) – [Rolling 2 or 20] tailkinker
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 <WRAP right 40%> <WRAP right 40%>
-^Weapon Skills  ^ Attribute ^ +^Weapon Skills  Attribute  
-|[[Blades]]  | Dexterity | +|[[Blades]]  Dexterity  
-|[[blunt|Blunt Weapons]]  | Body | +|[[blunt|Blunt Weapons]]  Body  
-|[[Bows]] Dexterity  | +|[[Bows]]  |  Dexterity   
-|[[Polearms]]  | Body | +|[[Polearms]]  Body  
-|[[thrown|Thrown Weapons]]  | Dexterity | +|[[thrown|Thrown Weapons]]  Dexterity  
-|[[unarmed|Unarmed Combat]]  | Body | +|[[unarmed|Unarmed Combat]]  Body  
-|[[unbalanced|Unbalanced Weapons]]  | Body | +|[[unbalanced|Unbalanced Weapons]]  Body  
- +^Non-Weapon Skills  Attribute  
-^Non-Weapon Skills  ^ Attribute ^ +|[[Acrobatics]]  Agility  
-|[[Acrobatics]]  | Agility | +|[[Arcana]]  Education  
-|[[Arcana]]  | Education | +|[[Athletics]]  Body  
-|[[Athletics]]  | Body | +|[[Crafting]]  Education  
-|[[Crafting]]  | Education | +|[[Deception]]  Charisma  
-|[[Deception]]  | Charisma | +|[[Diplomacy]]  Charisma  
-|[[Diplomacy]]  | Charisma | +|[[History]]  Education  
-|[[History]]  | Education | +|[[Insight]]  Charisma  
-|[[Insight]]  | Charisma | +|[[Intimidation]]  Charisma  
-|[[Intimidation]]  | Charisma | +|[[Investigation]]  Education  
-|[[Investigation]]  | Education | +|[[Lore]]  Education  
-|[[Lore]]  | Education | +|[[Medicine]]  Foresight  
-|[[Medicine]]  | Foresight | +|[[Nature]]  Foresight  
-|[[Nature]]  | Foresight | +|[[Perception]]  Foresight  
-|[[Perception]]  | Foresight | +|[[Performance]]  Charisma  
-|[[Performance]]  | Charisma | +|[[Religion]]  Education  
-|[[Religion]]  | Education | +|[[sleightofhand|Sleight of Hand]]  Dexterity  
-|[[sleightofhand|Sleight of Hand]]  | Dexterity | +|[[Society]]  Education  
-|[[Society]]  | Education | +|[[Stealth]]  Agility  
-|[[Stealth]]  | Agility | +|[[Survival]]  Foresight  |
-|[[Survival]]  | Foresight |+
 </WRAP> </WRAP>
 ===== Skill Training ===== ===== Skill Training =====
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   * The skill's attribute;   * The skill's attribute;
   * Any specific bonuses granted by a class or feature.   * Any specific bonuses granted by a class or feature.
 +
 +==== Skill Target Number ====
 +
 +Many rules allow the use of a skill as a defence or as a target number.  To determine a skill's target number (TN), add 10 to your skill's total bonus.
  
 ===== Skill Check ===== ===== Skill Check =====
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 Sometimes fate blesses or curses a character, causing the novice to succeed and the veteran to fail. Sometimes fate blesses or curses a character, causing the novice to succeed and the veteran to fail.
  
-If the 2d10 roll for an attack is a 20, the skill check is a **Success** regardless of any modifiers or the Target Number.+If the 2d10 roll for a skill check is a 20, the skill check is a **Success** regardless of any modifiers or the Target Number.
  
-If the 2d10 roll for an attack is a 2, the skill check is a **Failure** regardless of any modifiers or the Target Number.+If the 2d10 roll for a skill check is a 2, the skill check is a **Failure** regardless of any modifiers or the Target Number.
unbound/skills/skills.1718023870.txt.gz · Last modified: by tailkinker