unbound:skills:skills
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| unbound:skills:skills [2024/05/13 02:49] – [Skill Bonus] tailkinker | unbound:skills:skills [Unknown date] (current) – removed - external edit (Unknown date) 127.0.0.1 | ||
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| - | ====== Skills ====== | ||
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| - | Hours of practice, natural talent and honed instincts all combine to determine your character' | ||
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| - | <WRAP right 40%> | ||
| - | ^Weapon Skills | ||
| - | |[[Blades]] | ||
| - | |[[blunt|Blunt Weapons]] | ||
| - | |[[Bows]] | ||
| - | |[[Polearms]] | ||
| - | |[[thrown|Thrown Weapons]] | ||
| - | |[[unarmed|Unarmed Combat]] | ||
| - | |[[unbalanced|Unbalanced Weapons]] | ||
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| - | ^Non-Weapon Skills | ||
| - | |[[Acrobatics]] | ||
| - | |[[Arcana]] | ||
| - | |[[Athletics]] | ||
| - | |[[Crafting]] | ||
| - | |[[Deception]] | ||
| - | |[[Diplomacy]] | ||
| - | |[[History]] | ||
| - | |[[Insight]] | ||
| - | |[[Intimidation]] | ||
| - | |[[Investigation]] | ||
| - | |[[Lore]] | ||
| - | |[[Medicine]] | ||
| - | |[[Nature]] | ||
| - | |[[Perception]] | ||
| - | |[[Performance]] | ||
| - | |[[Religion]] | ||
| - | |[[sleightofhand|Sleight of Hand]] | ||
| - | |[[Society]] | ||
| - | |[[Stealth]] | ||
| - | |[[Survival]] | ||
| - | </ | ||
| - | ===== Skill Training ===== | ||
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| - | Over the course of your character' | ||
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| - | During character creation, no skill can receive more than one training rank. If you are directed to improve a skill that already has one training rank, you may not improve that skill. | ||
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| - | After character creation, when you spend milestones to gain the [[.: | ||
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| - | If you have even a single rank in a skill, that skill is said to be **Trained**. | ||
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| - | ===== Skill Bonus ===== | ||
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| - | Every skill will have a skill bonus. | ||
| - | * The skill' | ||
| - | * The skill' | ||
| - | * Any specific bonuses granted by a class or feature. | ||
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| - | ===== Skill Check ===== | ||
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| - | To make a skill check, roll 2d10 and add your skill bonus. | ||
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| - | If you rolled equal to or higher than the target number, then your roll is a **success**. | ||
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| - | If you rolled less than the target number, then your roll is a **failure**. | ||
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| - | A special case for skill checks are attack rolls. | ||
unbound/skills/skills.1715568548.txt.gz · Last modified: by tailkinker
