unbound:rules:turn_order
Differences
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unbound:rules:turn_order [2024/05/14 00:30] – created tailkinker | unbound:rules:turn_order [2024/07/19 16:11] (current) – tailkinker | ||
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All actions are treated as being completed when the character taking them finishes their turn. This might not be strictly realistic, but it's easier to play. | All actions are treated as being completed when the character taking them finishes their turn. This might not be strictly realistic, but it's easier to play. | ||
- | When in an encounter, or otherwise in Rounds time-scale, each character may take one quick action, plus two simple actions or one complex action, and may also move a distance in meters equal to their speed. Movement can be taken before, between or after actions, as the character chooses, so long as the total distance moved does not exceed the character' | + | When in an encounter, or otherwise in Rounds time-scale, each character may take up to six seconds worth of actions. Movement can be taken before, between or after actions, as the character chooses, so long as the total distance moved does not exceed the character' |
When in Minute time-scale, the party moves as a whole. | When in Minute time-scale, the party moves as a whole. | ||
When in Hour time-scale, the party can cover a distance equal to the speed of the slowest member of the party, in // | When in Hour time-scale, the party can cover a distance equal to the speed of the slowest member of the party, in // |
unbound/rules/turn_order.1715646624.txt.gz · Last modified: by tailkinker