unbound:rules:reach
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| unbound:rules:reach [2024/08/07 04:15] – [Threatened Squares] tailkinker | unbound:rules:reach [Unknown date] (current) – removed - external edit (Unknown date) 127.0.0.1 | ||
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| - | ====== Reach ====== | ||
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| - | Reach is the distance at which a character can attack an opponent with melee weapons, natural attacks, or unarmed strikes without having to move from their current position. This distance is typically based on the length of a character' | ||
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| - | A creature of Small or Medium size will typically have a Reach of 1. This means that they can attack a creature located in an adjacent square. | ||
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| - | Creatures that are Large, or even larger, may have a greater base Reach. | ||
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| - | Creatures that are Tiny or Diminutive have a Reach of 0. Creatures with a Reach of 0 must be in the same square as their target in order to attack them. Luckily for those creatures, they typically //can// enter their foe's square. | ||
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| - | Creatures that are Fine have a Reach of Close. | ||
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| - | ===== Diagonal Reach ===== | ||
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| - | Reach counts off its diagonal squares in the same fashion as [[unbound: | ||
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| - | {{ : | ||
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| - | ===== Threatened Squares ===== | ||
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| - | A creature that could make a melee or unarmed attack into a square is said to **threaten** that square. | ||
unbound/rules/reach.1723004154.txt.gz · Last modified: by tailkinker
