unbound:rules:movement
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unbound:rules:movement [2024/05/15 15:44] – tailkinker | unbound:rules:movement [2024/09/17 02:41] (current) – tailkinker | ||
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===== Standard Movement ===== | ===== Standard Movement ===== | ||
+ | |||
+ | At the start of your turn, you have no movement available! | ||
Over the course of your turn, you may move a distance, in meters, equal to your speed. | Over the course of your turn, you may move a distance, in meters, equal to your speed. | ||
- | To increase | + | Movement leaves |
+ | |||
+ | ==== Movement Outside Combat ==== | ||
+ | |||
+ | When you are acting in minute scale, the party may, at the end of each minute, move a distance equal to the speed of its slowest member, times ten meters. | ||
- | Movement leaves your character open for a [[unbound: | + | When you are acting in hour scale, the party may use the [[unbound: |
==== Using Different Speeds ==== | ==== Using Different Speeds ==== | ||
- | If you have more than one Speed score, such as your ground | + | If you have more than one speed score, such as your ground |
<WRAP 80% center box round> | <WRAP 80% center box round> | ||
- | For example, if you have a speed of 6 and a flying speed of 12 because you have a jet pack, you could fly four squares, then walk two squares, and then leap into the air to fly four squares | + | For example, if you have a speed of 6 and a flying speed of 12 because you are under the effects of a Flight spell, you could fly four meters, then walk two meters, and then leap into the air to fly four meters |
</ | </ | ||
==== Moving Around Other Creatures ==== | ==== Moving Around Other Creatures ==== | ||
- | You can move through a non-hostile creature' | + | You can move through a non-hostile creature' |
Whether a creature is a friend or an enemy, you can't willingly end your move in its space. | Whether a creature is a friend or an enemy, you can't willingly end your move in its space. | ||
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<WRAP box round 80% center> | <WRAP box round 80% center> | ||
- | In the example below, | + | In the example below, |
- | {{ : | + | {{ : |
</ | </ | ||
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A character who is slid is moved a stated distance in a straight line as directed by the source of the slide. | A character who is slid is moved a stated distance in a straight line as directed by the source of the slide. | ||
+ | ===== Teleport ===== | ||
+ | |||
+ | A character who teleports will move up to the maximum distance of the teleport, by vanishing from one spot and reappearing in another. |
unbound/rules/movement.1715787865.txt.gz · Last modified: by tailkinker