unbound:rules:movement
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| unbound:rules:movement [2024/05/14 13:28] – tailkinker | unbound:rules:movement [Unknown date] (current) – removed - external edit (Unknown date) 127.0.0.1 | ||
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| - | ====== Movement ====== | ||
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| - | Unbound Tales throws open a world brimming with diverse landscapes, and navigating these environments is a key part of the adventuring experience. This section details the core rules for movement, allowing you to explore the world with both speed and strategy. | ||
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| - | ===== Units and Speed ===== | ||
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| - | The world of Unbound Tales is measured in meters, providing a clear and consistent frame of reference for movement. Each character' | ||
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| - | ===== Standard Movement ===== | ||
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| - | Over the course of your turn, you may move a distance, in meters, equal to your speed. | ||
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| - | To increase your speed, you may take the [[unbound: | ||
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| - | Movement leaves your character open for a [[unbound: | ||
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| - | ===== Movement on a Grid ===== | ||
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| - | When moving on a grid, each square of movement counts as one meter. | ||
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| - | <WRAP box round 80% center> | ||
| - | In the example below, the character moves one square orthagonally, | ||
| - | {{ : | ||
| - | </ | ||
unbound/rules/movement.1715693307.txt.gz · Last modified: by tailkinker
