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unbound:rules:basic_attacks

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unbound:rules:basic_attacks [2024/08/07 04:22] – [Basic Melee Attack] tailkinkerunbound:rules:basic_attacks [2024/08/26 13:56] (current) – [Basic Unarmed Attack] tailkinker
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   * **Miss**:  You fail to strike your foe, but still cause them to dodge.  This will inflict 1[W] stamina damage, plus an amount equal to your Body attribute, but again, is Non-Lethal.   * **Miss**:  You fail to strike your foe, but still cause them to dodge.  This will inflict 1[W] stamina damage, plus an amount equal to your Body attribute, but again, is Non-Lethal.
  
-For most characters, their unarmed combat damage die is a d4.  However, many things can adjust this, from specialized training in unarmed combat, to ancestry-specific traits such as sharp teeth and claws.+For most characters, their unarmed combat damage die is a d4.  However, many things can adjust this, from specialized training in unarmed combat, to ancestry-specific traits such as sharp teeth and claws.  The type of damage inflicted might also be altered by a specific trait.
  
 ===== Basic Ranged Attack ===== ===== Basic Ranged Attack =====
unbound/rules/basic_attacks.1723004555.txt.gz · Last modified: by tailkinker