unbound:rules:basic_attacks
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unbound:rules:basic_attacks [2024/07/19 16:00] – tailkinker | unbound:rules:basic_attacks [2024/08/26 13:56] (current) – [Basic Unarmed Attack] tailkinker | ||
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**Skill**: | **Skill**: | ||
- | You strike a foe with a weapon held in hand. Make a skill check with the weapon skill appropriate to your weapon. | + | You strike a foe with a weapon held in hand. The target of your attack must be within your [[unbound: |
* **Hit**: | * **Hit**: | ||
* **Miss**: | * **Miss**: | ||
- | The time required to perform a basic attack depends on the weapon---two seconds for a Light weapon, three seconds for a Medium weapon, or four seconds for a Heavy weapon. | + | The time required to perform a basic attack depends on the weapon---two seconds for a Light weapon, three seconds for a Medium weapon, or four seconds for a Heavy weapon. |
+ | |||
+ | If you are wielding a weapon that has the Hafted or Ricasso property, and you have two hands on the weapon, reduce the time required for the attack by one second. This reduction in attack | ||
===== Basic Unarmed Attack ===== | ===== Basic Unarmed Attack ===== | ||
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* **Miss**: | * **Miss**: | ||
- | For most characters, their unarmed combat damage die is a d4. However, many things can adjust this, from specialized training in unarmed combat, to ancestry-specific traits such as sharp teeth and claws. | + | For most characters, their unarmed combat damage die is a d4. However, many things can adjust this, from specialized training in unarmed combat, to ancestry-specific traits such as sharp teeth and claws. The type of damage inflicted might also be altered by a specific trait. |
===== Basic Ranged Attack ===== | ===== Basic Ranged Attack ===== | ||
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* **Miss**: | * **Miss**: | ||
- | The time required to perform a basic attack depends on the weapon---two seconds for a Light weapon, three seconds for a Medium weapon, or four seconds for a Heavy weapon. Add one more second if the attack is made with a two-handed weapon. | + | The time required to perform a basic attack depends on the weapon---two seconds for a Light weapon, three seconds for a Medium weapon, or four seconds for a Heavy weapon. |
Ranged weapons are, as the name suggests, intended to be used at range. | Ranged weapons are, as the name suggests, intended to be used at range. | ||
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===== Basic Thrown Weapon Attack ===== | ===== Basic Thrown Weapon Attack ===== | ||
- | **Time Required**: | + | **Time Required**: |
**Skill**: | **Skill**: | ||
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As with other ranged weapons, thrown weapons provoke a [[unbound: | As with other ranged weapons, thrown weapons provoke a [[unbound: | ||
+ | |||
+ | The time required to perform a basic attack depends on the weapon---two seconds for a Light weapon, three seconds for a Medium weapon, or four seconds for a Heavy weapon. | ||
<WRAP box round 80% center> | <WRAP box round 80% center> | ||
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</ | </ | ||
- | A thrown weapon falls into the square occupied by the target, regardless of **hit** or **miss**. | + | A thrown weapon falls into the square occupied by the target, regardless of **hit** or **miss**. |
unbound/rules/basic_attacks.1721404842.txt.gz · Last modified: by tailkinker