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unbound:magic:spells:terrain_walker

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unbound:magic:spells:terrain_walker [2024/06/13 21:49] – created tailkinkerunbound:magic:spells:terrain_walker [2024/08/01 17:25] (current) – external edit 127.0.0.1
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 ^Provokes:      |[[unbound:magic:spells:disrupt_ritual|Disrupt Ritual]]| ^Provokes:      |[[unbound:magic:spells:disrupt_ritual|Disrupt Ritual]]|
  
-The feet of your party members do not sink into any sort of terrain---not even water!  For the duration of the spell, whenever the party [[unbound:actions:travel_overland|Travels Overland]], they do so as though the underlying terrain is good, solid land underfoot.  This spell lasts until the next time you Take a Long Rest.  Make a Spellcasting skill check vs. a TN of 14.+The feet of your party members do not sink into any sort of terrain---not even water!  For the duration of the spell, whenever the party [[unbound:actions:travel_overland|Travels Overland]], they do so as though the underlying terrain is decent roads.  This spell lasts until the next time you Take a Long Rest.  Make a Spellcasting skill check vs. a TN of 14.
   * **Success**:  The spell may target yourself plus up to eight creatures who are adjacent to you.   * **Success**:  The spell may target yourself plus up to eight creatures who are adjacent to you.
   * **Failure**:  The spell may target yourself plus up to two creatures who are adjacent to you.     * **Failure**:  The spell may target yourself plus up to two creatures who are adjacent to you.  
  
 You may choose which two creatures are affected out of a larger group after making the Spellcasting skill check. You may choose which two creatures are affected out of a larger group after making the Spellcasting skill check.
unbound/magic/spells/terrain_walker.1718315359.txt.gz · Last modified: by tailkinker