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unbound:magic:divine:divine [2024/06/21 10:48] tailkinkerunbound:magic:divine:divine [2024/09/15 03:21] (current) tailkinker
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 ====== Divine Tradition ====== ====== Divine Tradition ======
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 +The Divine Tradition is rooted in the worship and service of powerful deities, each representing different aspects of existence. Practitioners of this tradition draw their magical power from the Divinities they revere, channeling divine will to protect, heal, and guide—or to punish and destroy, depending on the nature of their chosen gods.
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 +The Divine Tradition is divided into thirty-six Divinities, each of which grants access to five specific divine spells. These spells often reflect the portfolio of the deity, whether they govern light, death, war, nature, or other aspects of reality.  The deity that the caster serves determines four of the Divinities to which they might gain access.
  
 Given the importance of rituals to the Divine Tradition, every spellcaster who receives access to any Divinity automatically receives access to the [[unbound:magic:spells:disrupt_ritual|Disrupt Ritual]] spell. Given the importance of rituals to the Divine Tradition, every spellcaster who receives access to any Divinity automatically receives access to the [[unbound:magic:spells:disrupt_ritual|Disrupt Ritual]] spell.
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 +Followers of the Divine Tradition form a sacred bond with their chosen deities, serving as their earthly agents and vessels for their divine power. Whether through prayer, ritual, or devotion, these spellcasters wield divine might in accordance with their gods' will.
  
 [[unbound:magic:divine:Air|Divinity of Air]]\\ [[unbound:magic:divine:Air|Divinity of Air]]\\
unbound/magic/divine/divine.1718966936.txt.gz · Last modified: by tailkinker