unbound:equipment:weapons:weapon_list
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unbound:equipment:weapons:weapon_list [2024/05/16 18:35] – tailkinker | unbound:equipment:weapons:weapon_list [2024/09/20 15:03] (current) – tailkinker | ||
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This massive two-handed axe delivers devastating blows. | This massive two-handed axe delivers devastating blows. | ||
- | **Broadseax**: [[unbound: | + | **Broad-sword**: [[unbound: |
A fairly tip-heavy blade, this single-edged weapon walks the line between sword and axe. | A fairly tip-heavy blade, this single-edged weapon walks the line between sword and axe. | ||
+ | |||
+ | **Catchpole**: | ||
+ | Flexible arms allow the Catchpole to trap a foe. This weapon is not so advanced as the later Man-Catcher, | ||
**Club**: | **Club**: | ||
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**Crossbow**: | **Crossbow**: | ||
- | Mounting a traditional bow on a stock allows for an easier to learn weapon, though one that is slower firing. | + | Mounting a traditional bow on a stock allows for an easier to learn weapon, though one that is slower firing. |
**Dagger**: | **Dagger**: | ||
A common sidearm for many fighters, the dagger is a short, pointed weapon designed to be used in close quarters. | A common sidearm for many fighters, the dagger is a short, pointed weapon designed to be used in close quarters. | ||
- | **Dirk**: | + | **Dirk**: |
Longer than a dagger, and with a more slender blade, the dirk is popular for its ability to exploit the weak points in a target' | Longer than a dagger, and with a more slender blade, the dirk is popular for its ability to exploit the weak points in a target' | ||
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A polearm with a single-edged blade mounted on the end of a long shaft. | A polearm with a single-edged blade mounted on the end of a long shaft. | ||
- | **Greatseax**: [[unbound: | + | **Great-sword**: [[unbound: |
At the limits of what can be manufactured even in the more advanced Realms, this long, single-edged weapon requires two hands to effectively wield. | At the limits of what can be manufactured even in the more advanced Realms, this long, single-edged weapon requires two hands to effectively wield. | ||
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**Javelin**: | **Javelin**: | ||
- | The preferred missile weapon of the Empire of Aranor. | + | The preferred missile weapon of the Empire of Aranor. |
- | **Langsax**: [[unbound: | + | **Lance**: [[unbound: |
- | The standard sidearm of the armies | + | This is // |
- | **Longbow**: | + | **Longbow**: |
- | A larger and more powerful bow, typically taller than the archer. | + | A larger and more powerful bow, typically taller than the archer. Special training was required to even be able to string and draw this monster---without at least one skill rank in Bows, this weapon might as well be a large club. Though it can be carried in one hand---even the off hand, despite its mass---it requires two hands to fire, and therefore inflicts +1[W] damage on a **hit**. |
+ | |||
+ | **Long-sword**: | ||
+ | The standard sidearm of the armies of the Empire of Aranor. | ||
**Mace**: | **Mace**: | ||
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**Pike**: | **Pike**: | ||
A very long spear with a pointed metal tip, used to keep foes at reach. | A very long spear with a pointed metal tip, used to keep foes at reach. | ||
+ | |||
+ | **Pollaxe**: | ||
+ | In the hands of an amateur, this weapon isn't much more than a heavy two-handed bludgeon. | ||
**Prodd**: | **Prodd**: | ||
- | A lighter crossbow, designed to fire lead sling balls instead of crossbow bolts. | + | A lighter crossbow, designed to fire lead sling balls instead of crossbow bolts. |
**Quarterstaff**: | **Quarterstaff**: | ||
A long staff, well-balanced, | A long staff, well-balanced, | ||
- | **Seax**: [[unbound: | + | **Sickle**: [[unbound: |
- | The length of a man's arm, the standard sword used throughout the Realms is a single-edged straight weapon. | + | A short, curved blade, these are popular among Druids and Gnomes. |
**Spear**: | **Spear**: | ||
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**Sling**: | **Sling**: | ||
- | A strip of leather, used to launch projectiles or (with a bullet still in the pocket) to strike a foe at close range. | + | A strip of leather, used to launch projectiles or (with a bullet still in the pocket) to strike a foe at close range. Unlike many other ranged weapons, the sling is considered one-handed when used, but requires a free hand to reload. |
+ | |||
+ | **Sword**: | ||
+ | The length of a man's arm, the standard sword used throughout the Realms is a single-edged straight weapon. | ||
**Wand**: | **Wand**: | ||
Sometimes called a Baton, this is a shorter blunt weapon, well balanced. | Sometimes called a Baton, this is a shorter blunt weapon, well balanced. | ||
+ | |||
+ | **War bow**: | ||
+ | A bow with a pronounced recurve, these bows hit harder than the standard hunting bow. Though it can be carried in one hand---even the off hand, despite its mass---it requires two hands to fire, and therefore inflicts +1[W] damage on a **hit**. | ||
**War Hammer**: | **War Hammer**: | ||
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**War Pick**: | **War Pick**: | ||
A modification of the standard pick axe, used as a weapon. | A modification of the standard pick axe, used as a weapon. | ||
+ | |||
+ | **Whip**: | ||
+ | The whip is painful, but rarely fatal. |
unbound/equipment/weapons/weapon_list.1715884502.txt.gz · Last modified: by tailkinker