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unbound:equipment:weapons:weapon_list [2024/05/16 18:33] tailkinkerunbound:equipment:weapons:weapon_list [2024/09/20 15:03] (current) tailkinker
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 **Atl-atl**:  [[unbound:skills:thrown|Thrown Weapons]], Heavy, d10 Impaling, Ranged, 20sp.  \\ **Atl-atl**:  [[unbound:skills:thrown|Thrown Weapons]], Heavy, d10 Impaling, Ranged, 20sp.  \\
-A spear-thrower popular in the Southern Expanse.  While it can be held and fired with one hand, it requires a second hand to reload.+A spear-thrower popular in the Southern Expanse.  While it can be held and fired with one hand, it requires a second hand to reload, and it is too heavy to carry or fire in the off hand.
  
 **Bearded Axe**:  [[unbound:skills:unbalanced|Unbalanced Weapons]], Medium, d8 Slashing, Hafted, 15sp. \\ **Bearded Axe**:  [[unbound:skills:unbalanced|Unbalanced Weapons]], Medium, d8 Slashing, Hafted, 15sp. \\
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 This massive two-handed axe delivers devastating blows.  It is widely favoured by Trolls and Orks. This massive two-handed axe delivers devastating blows.  It is widely favoured by Trolls and Orks.
  
-**Broadseax**:  [[unbound:skills:blades|Blades]] //or// [[unbound:skills:unbalanced|Unbalanced Weapons]], Heavy, d10 Slashing, Brutal, 20sp.\\+**Broad-sword**:  [[unbound:skills:blades|Blades]] //or// [[unbound:skills:unbalanced|Unbalanced Weapons]], Heavy, d10 Slashing, Brutal, 20sp.\\
 A fairly tip-heavy blade, this single-edged weapon walks the line between sword and axe. A fairly tip-heavy blade, this single-edged weapon walks the line between sword and axe.
 +
 +**Catchpole**:  [[unbound:skills:Polearms]], Medium Two-Handed, d10 Blunt damage, Non-Lethal, Advanced (Reach, Trip), 20sp.\\
 +Flexible arms allow the Catchpole to trap a foe.  This weapon is not so advanced as the later Man-Catcher, and is fairly easy to escape (no actual action or skill roll is needed), but can be used to shove a target around, knock them to the ground or render them helpless.  However, it is a difficult weapon to use properly.
  
 **Club**:  [[unbound:skills:blunt|Blunt Weapons]], Medium, d8 Blunt damage, 10sp.\\ **Club**:  [[unbound:skills:blunt|Blunt Weapons]], Medium, d8 Blunt damage, 10sp.\\
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 **Crossbow**:  [[unbound:skills:bows|Bows]], Heavy, d12 Impaling, Ranged/Reload, 20sp.\\ **Crossbow**:  [[unbound:skills:bows|Bows]], Heavy, d12 Impaling, Ranged/Reload, 20sp.\\
-Mounting a traditional bow on a stock allows for an easier to learn weapon, though one that is slower firing.  Though the bow can be carried in one hand---even the off hand---it requires two hands to use or reload, and therefore inflicts +1[W] on a **hit**.+Mounting a traditional bow on a stock allows for an easier to learn weapon, though one that is slower firing.  Though the bow can be carried in one hand---even the off hand---it requires two hands to use or reload, and therefore inflicts +1[W] on a **hit**.  Reloading the crossbow is a quick action.
  
 **Dagger**:  [[unbound:skills:blades|Blades]], Light, d6 Impaling, 5sp.\\ **Dagger**:  [[unbound:skills:blades|Blades]], Light, d6 Impaling, 5sp.\\
 A common sidearm for many fighters, the dagger is a short, pointed weapon designed to be used in close quarters. A common sidearm for many fighters, the dagger is a short, pointed weapon designed to be used in close quarters.
  
-**Dirk**:  [[unbound:skills:blades|Blades]], Light, d6 Impaling, Penetrating, 5sp.\\+**Dirk**:  [[unbound:skills:blades|Blades]], Light, d6 Impaling, Penetrating, 10sp.\\
 Longer than a dagger, and with a more slender blade, the dirk is popular for its ability to exploit the weak points in a target's armour. Longer than a dagger, and with a more slender blade, the dirk is popular for its ability to exploit the weak points in a target's armour.
  
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 A polearm with a single-edged blade mounted on the end of a long shaft.  It is frequently viewed as a peasant's weapon. A polearm with a single-edged blade mounted on the end of a long shaft.  It is frequently viewed as a peasant's weapon.
  
-**Greatseax**:  [[unbound:skills:blades|Blades]], Heavy Two-Handed, d12 Slashing, Brutal, 25sp.\\+**Great-sword**:  [[unbound:skills:blades|Blades]], Heavy Two-Handed, d12 Slashing, Brutal, 25sp.\\
 At the limits of what can be manufactured even in the more advanced Realms, this long, single-edged weapon requires two hands to effectively wield. At the limits of what can be manufactured even in the more advanced Realms, this long, single-edged weapon requires two hands to effectively wield.
  
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 **Javelin**:  [[unbound:skills:polearms|Polearms]] //or// [[unbound:skills:thrown|Thrown Weapons]], Medium, d6 Impaling, Thrown, 10sp.\\ **Javelin**:  [[unbound:skills:polearms|Polearms]] //or// [[unbound:skills:thrown|Thrown Weapons]], Medium, d6 Impaling, Thrown, 10sp.\\
-The preferred missile weapon of the Empire of Aranor.  While it can be used in-hand, it is usually thrown until the foe closes, and the wielder then switches to the Langsax.+The preferred missile weapon of the Empire of Aranor.  While it can be used in-hand, it is usually thrown until the foe closes, and the wielder then switches to the Long-sword.
  
-**Langsax**:  [[unbound:skills:blades|Blades]], Mediumd8 SlashingRicasso20sp.\\ +**Lance**:  [[unbound:skills:Polearms]], Heavy Two-Handedd12 ImpalingReach30sp.\\ 
-The standard sidearm of the armies of the Empire of Aranor.  Those places that still have the technology to manufacture this double-edged sword guard that technology jealously.+This is //not// the mounted lance of the Middle Ages, but the earlier footman's lance.  While it can be used from horseback, the specialized equipment needed to do so with only one hand is not yet available.
  
-**Longbow**:  [[unbound:skills:bows|Bows]], Heavy, d10 Impaling, Ranged, 20sp.\\ +**Longbow**:  [[unbound:skills:bows|Bows]], Heavy, d10 Impaling, Advanced (Penetrating, Ranged)25sp.\\ 
-A larger and more powerful bow, typically taller than the archer.  Though it can be carried in one hand---even the off hand, despite its mass---it requires two hands to fire, and therefore inflicts +1[W] damage on a **hit**.+A larger and more powerful bow, typically taller than the archer.  Special training was required to even be able to string and draw this monster---without at least one skill rank in Bows, this weapon might as well be a large club.  Though it can be carried in one hand---even the off hand, despite its mass---it requires two hands to fire, and therefore inflicts +1[W] damage on a **hit**
 + 
 +**Long-sword**:  [[unbound:skills:blades|Blades]], Medium, d8 Slashing, Ricasso, 20sp.\\ 
 +The standard sidearm of the armies of the Empire of Aranor.  Those places that still have the technology to manufacture this double-edged sword guard that technology jealously.  Its long hilt and ricasso allow it to be used in a 'half-sword' style.
  
 **Mace**:  [[unbound:skills:blunt|Blunt Weapons]] //or// [[unbound:skills:unbalanced|Unbalanced Weapons]], Medium, d8 Blunt, Hafted, 15sp.\\ **Mace**:  [[unbound:skills:blunt|Blunt Weapons]] //or// [[unbound:skills:unbalanced|Unbalanced Weapons]], Medium, d8 Blunt, Hafted, 15sp.\\
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 **Pike**:  [[unbound:skills:polearms|Polearms]], Medium Two-Handed, d10 Piercing, Reach, 20sp.\\ **Pike**:  [[unbound:skills:polearms|Polearms]], Medium Two-Handed, d10 Piercing, Reach, 20sp.\\
 A very long spear with a pointed metal tip, used to keep foes at reach. A very long spear with a pointed metal tip, used to keep foes at reach.
 +
 +**Pollaxe**:  [[unbound:skills:Polearms]], Heavy Two-Handed, d12 Blunt, Advanced (Versatile Slashing, Reach), 30sp.\\
 +In the hands of an amateur, this weapon isn't much more than a heavy two-handed bludgeon.  In the hands of an expert, it is a devastating weapon.
  
 **Prodd**:  [[unbound:skills:bows|Bows]], Medium, d6 Blunt, Ranged/Cheap Ammo, 15sp.\\ **Prodd**:  [[unbound:skills:bows|Bows]], Medium, d6 Blunt, Ranged/Cheap Ammo, 15sp.\\
-A lighter crossbow, designed to fire lead sling balls instead of crossbow bolts.  They are more popular for hunting small game than for warfare.  Like a crossbow, they can be carried in one handbut require two hands to reload or fire, and therefore inflict +1[W] damage on a **hit**.+A lighter crossbow, designed to fire lead sling balls instead of crossbow bolts.  They are more popular for hunting small game than for warfare.  Like a crossbow, they can be carried in one hand---even the off hand---but require two hands to reload or fire, and therefore inflict +1[W] damage on a **hit**.  Because of their lower draw weight, they do not require an action to reload.
  
 **Quarterstaff**:  [[unbound:skills:blunt|Blunt Weapons]] //or// [[unbound:skills:polearms|Polearms]], Heavy, d10 Blunt, Hafted, 20sp.\\ **Quarterstaff**:  [[unbound:skills:blunt|Blunt Weapons]] //or// [[unbound:skills:polearms|Polearms]], Heavy, d10 Blunt, Hafted, 20sp.\\
 A long staff, well-balanced, two to three meters in length, and wielded in either one or two hands. A long staff, well-balanced, two to three meters in length, and wielded in either one or two hands.
  
-**Seax**:  [[unbound:skills:blades|Blades]], Mediumd8 Slashing, 10sp.\\ +**Sickle**:  [[unbound:skills:Blades]], Lightd6 Slashing, Trip, 10sp.\\ 
-The length of a man's armthe standard sword used throughout the Realms is a single-edged straight weapon.+A short, curved bladethese are popular among Druids and Gnomes.
  
 **Spear**:  [[unbound:skills:polearms|Polearms]], Medium Two-Handed, d10 Impaling, Center Grip (d6 Impaling), 20sp.\\ **Spear**:  [[unbound:skills:polearms|Polearms]], Medium Two-Handed, d10 Impaling, Center Grip (d6 Impaling), 20sp.\\
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 **Sling**:  [[unbound:skills:blunt|Blunt Weapons]] //or// [[unbound:skills:bows|Bows]], Light, d4 Blunt, Complex (Ranged/Cheap Ammo //or// Flexible), 20sp.\\ **Sling**:  [[unbound:skills:blunt|Blunt Weapons]] //or// [[unbound:skills:bows|Bows]], Light, d4 Blunt, Complex (Ranged/Cheap Ammo //or// Flexible), 20sp.\\
-A strip of leather, used to launch projectiles or (with a bullet still in the pocket) to strike a foe at close range.+A strip of leather, used to launch projectiles or (with a bullet still in the pocket) to strike a foe at close range.  Unlike many other ranged weapons, the sling is considered one-handed when used, but requires a free hand to reload. 
 + 
 +**Sword**:  [[unbound:skills:blades|Blades]], Medium, d8 Slashing, 10sp.\\ 
 +The length of a man's arm, the standard sword used throughout the Realms is a single-edged straight weapon.  It is everybody's second-favourite weapon, and a very common sidearm.
  
 **Wand**:  [[unbound:skills:blunt|Blunt Weapons]], Light, d6 Blunt, 5sp. **Wand**:  [[unbound:skills:blunt|Blunt Weapons]], Light, d6 Blunt, 5sp.
 Sometimes called a Baton, this is a shorter blunt weapon, well balanced.  Some Mages use wands as spell foci. Sometimes called a Baton, this is a shorter blunt weapon, well balanced.  Some Mages use wands as spell foci.
 +
 +**War bow**:  [[unbound:skills:bows|Bows]], Heavy, d10 Impaling, Ranged, 20sp.\\
 +A bow with a pronounced recurve, these bows hit harder than the standard hunting bow.  Though it can be carried in one hand---even the off hand, despite its mass---it requires two hands to fire, and therefore inflicts +1[W] damage on a **hit**.
  
 **War Hammer**:  [[unbound:skills:unbalanced|Unbalanced Weapons]], Medium, d8 Blunt //or// Impaling, Versatile, 15sp.\\ **War Hammer**:  [[unbound:skills:unbalanced|Unbalanced Weapons]], Medium, d8 Blunt //or// Impaling, Versatile, 15sp.\\
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 **War Pick**:  [[unbound:skills:unbalanced|Unbalanced Weapons]], Heavy, d10 Impaling, Penetrating, 20sp.\\ **War Pick**:  [[unbound:skills:unbalanced|Unbalanced Weapons]], Heavy, d10 Impaling, Penetrating, 20sp.\\
 A modification of the standard pick axe, used as a weapon. A modification of the standard pick axe, used as a weapon.
 +
 +**Whip**:  [[unbound:skills:unbalanced|Unbalanced Weapons]], Light, d6 Blunt, Non-Lethal, Advanced (Reach, Trip), 10sp\\
 +The whip is painful, but rarely fatal.  However, in the hands of an expert, it is a powerful tool.
unbound/equipment/weapons/weapon_list.1715884433.txt.gz · Last modified: by tailkinker