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unbound:equipment:weapons:custom_weapons

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unbound:equipment:weapons:custom_weapons [2024/08/22 04:51] – [Grip] tailkinkerunbound:equipment:weapons:custom_weapons [2025/01/29 18:08] (current) – [Ranged] tailkinker
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 ==== Complex ==== ==== Complex ====
  
-The weapon has two different striking surfaces, or two different shapes that it can switch between.  Choose two different properties from this list, except for Complex or Thrown.  You can swap which of these two properties is active as a quick action.  Increase the cost of the weapon by 10sp.+The weapon has two different striking surfaces, or two different shapes that it can switch between.  Choose two different properties from this list, except for Advanced, Complex or Thrown.  You can swap which of these two properties is active as a one-second action.  Increase the cost of the weapon by 10sp.
  
 ==== Flexible ==== ==== Flexible ====
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   * **Cheap Ammo**:  The weapon uses a lower-cost ammunition.  Reduce its damage die by one step.   * **Cheap Ammo**:  The weapon uses a lower-cost ammunition.  Reduce its damage die by one step.
   * **Standard Ammo**:  The weapon uses standard ammo.   * **Standard Ammo**:  The weapon uses standard ammo.
-  * **Reload**:  The weapon uses standard ammo, and must be Reloaded between attacks.  Reloading is quick action.  Increase its damage die by one step.+  * **Reload**:  The weapon uses standard ammo, and must be Reloaded between attacks.  Reloading a weapon requires one second.  Increase the weapon'damage die by one step.
  
 ==== Reach ==== ==== Reach ====
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 This property may be added only to a one-handed medium weapon.  The weapon may be wielded in either one or two hands.  When wielded in two hands, you inflict +1[W] damage on a **hit**.  Increase the cost of the weapon by 5sp.  Switching grips between one- and two-handed is a free action. This property may be added only to a one-handed medium weapon.  The weapon may be wielded in either one or two hands.  When wielded in two hands, you inflict +1[W] damage on a **hit**.  Increase the cost of the weapon by 5sp.  Switching grips between one- and two-handed is a free action.
 +
 +==== Stealthy ====
 +
 +You can avoid giving your position away when using the weapon.  If you make an attack while your location is [[unbound:rules:stealth|Uncertain]], and roll a **miss**, you may choose to do zero damage and not be forced to fix your location.
  
 ==== Thrown ==== ==== Thrown ====
unbound/equipment/weapons/custom_weapons.1724302264.txt.gz · Last modified: by tailkinker