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unbound:equipment:shields

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unbound:equipment:shields [2024/05/15 16:05] – [Shields] tailkinkerunbound:equipment:shields [2024/05/17 15:30] (current) tailkinker
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 While shields come in a wide variety of styles and shapes, they mechanically fall into one of five categores, listed below. While shields come in a wide variety of styles and shapes, they mechanically fall into one of five categores, listed below.
  
-**Centerboss**:  Minimum Body +1, Deflection +2, Cover 0, d4 damage, 5sp.+**Buckler**:  Load 0, Deflection +2, Cover 0, d4 damage, 10sp\\ 
 +A small shield, held at full extension by its central grip, this light weapon is excellent for active parrying, but provides no usable cover. 
 + 
 +**Centerboss**:  Load 1, Deflection +2, Cover 0, d4 damage, 5sp.\\
 A round shield held at full extension by its central grip, this shield is easy, though tiring, to use.   A round shield held at full extension by its central grip, this shield is easy, though tiring, to use.  
  
-**Targe**:  Minimum Body +0, Deflection +1, Cover 1, d4 damage, 15sp.\\+**Targe**:  Load 0, Deflection +1, Cover 1, d4 damage, 15sp.\\
 This small square shield covers the hand and forearm, providing reasonable protection when used actively, but limited passive protection.   This small square shield covers the hand and forearm, providing reasonable protection when used actively, but limited passive protection.  
  
-**Kite Shield**:  Minimum Body +1, Deflection +4, Cover 0, d6 damage, 20sp.\\+**Kite Shield**:  Load 1, Deflection +4, Cover 0, d6 damage, 20sp.\\
 While its shape does not give the best cover, it is excellent for deflecting attacks.   While its shape does not give the best cover, it is excellent for deflecting attacks.  
  
-**Round Shield**:  Minimum Body +1, Deflection +3, Cover 1, d6 damage, 25sp.\\+**Round Shield**:  Load 1, Deflection +3, Cover 1, d6 damage, 25sp.\\
 This large shield provides reasonable protection both actively and passively.   This large shield provides reasonable protection both actively and passively.  
  
-**Tower Shield**:  Minimum Body +2, Deflection +4, Cover 2, d8 damage, 40sp.\\+**Tower Shield**:  Load 2, Deflection +4, Cover 2, d8 damage, 40sp.\\
 The standard for the Empire of Aranor, this massive shield provides remarkable protection, but is heavy and tiring to use.  It is widely viewed as obsolete in the Realms.   The standard for the Empire of Aranor, this massive shield provides remarkable protection, but is heavy and tiring to use.  It is widely viewed as obsolete in the Realms.  
  
unbound/equipment/shields.1715789155.txt.gz · Last modified: by tailkinker