unbound:equipment:equipment
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unbound:equipment:equipment [2024/08/22 04:36] – [Load] tailkinker | unbound:equipment:equipment [2024/09/20 14:34] (current) – [Load] tailkinker | ||
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Some items, such as heavy armours, shields, and the largest weapons, have a Load value that represents their weight and bulk. A character' | Some items, such as heavy armours, shields, and the largest weapons, have a Load value that represents their weight and bulk. A character' | ||
- | However, characters with a Body attribute of -1 are not considered overloaded when their total Load is 0, providing some leniency for weaker characters. This ensures that characters are realistically limited in the amount of heavy gear they can carry, while also allowing for variation based on individual physical capabilities. | + | However, characters with a Body attribute of -1 are not considered overloaded when their total Load is 0. |
===== Starting Equipment ===== | ===== Starting Equipment ===== | ||
Every character will start with **100 [[unbound: | Every character will start with **100 [[unbound: |
unbound/equipment/equipment.1724301370.txt.gz · Last modified: by tailkinker