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unbound:equipment:consumables [2024/05/25 15:17] – [Ammunition] tailkinkerunbound:equipment:consumables [2024/11/09 17:05] (current) tailkinker
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 ====== Consumables ====== ====== Consumables ======
  
-===== Rations =====+These items are typically used up after a certain number of uses, and their availability can heavily impact gameplay. Characters must manage their rations, magical reagents, ammunition, and other resources wisely to endure the dangers of the world.
  
-One week---seven days---of rations costs two silver pennies for most characters.  Aruna require a higher-protein dietand must pay three silver pennies for a week of rations.  Wyrmkindas obligate carnivoresmust pay four silver pennies for a week of rations. +The following list includes common consumables that can be purchasedfoundor craftedalong with their respective costs and uses
- +
-===== Manna ===== +
- +
-A handy resource for spellcasters, manna is essentially crystallized Æther.  It is sold in shekels---an archaic measurement, even for the Realms, equal to roughly 10.8 grams.  Each shekel of manna costs 5 silver pennies. +
- +
-A spellcaster who has manna on their person can reabsorb the Æther within it.  This causes the manna to dissolve to nothingness.  The spellcaster need not have the manna in hand, but must have a free hand or a spellcasting focus in hand.  As a quick action, they can expend one shekel of manna and gain one point of Æther.  No spellcaster can gain more Æther in this manner than their total Spellcasting skill bonus.+
  
 ===== Ammunition ===== ===== Ammunition =====
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 |Normal  |  3cp  |  10cp  | |Normal  |  3cp  |  10cp  |
 |Expensive  |  6cp  |  25cp  | |Expensive  |  6cp  |  25cp  |
 +
 +===== Lamp Oil =====
 +
 +An Adventurer's Kit includes a lamp, but not the oil for it.  Lamp oil costs 1sp per flask, and each flask will burn for roughly a day.  The lamp will shed bright light to 10 meters, and dim light to a further 10 meters.
 +
 +One flask of lamp oil can be placed in your Adventurer's Kit, occupying no space in your inventory.  Past that first flask, however, every five flasks or fraction thereof counts as one item.
 +
 +===== Luxury Items =====
 +
 +Chocolate.  Coffee.  Tea leaves.  Tobacco.  Alcohol.  Spices.  Whatever they are, they are rare, expensive, and make fantastic gifts.
 +
 +Whenever you use the [[unbound:skills:diplomacy|Diplomacy]] skill in an attempt to [[unbound:actions:calm_a_foe|Calm a Foe]], [[unbound:actions:gather_information|Gather Information]], [[unbound:actions:make_a_request|Make a Request]] or [[unbound:actions:make_an_impression|Make an Impression]], you can expend up to 15sp in Luxury Items (giving them as gifts) to improve your chances.  The bonus that you gain on your skill check depends on the amount of Luxury Items expended.
 +
 +^Amount  |  1sp  |  3sp  |  6sp  |  10sp  |  15sp  |
 +^Bonus    +1    +2    +3     +4     +5   |
 +
 +===== Manna =====
 +
 +A handy resource for spellcasters, manna is essentially crystallized Æther.  It is sold in shekels---an archaic measurement, even for the Realms, equal to roughly 10.8 grams.  Each shekel of manna costs 5 silver pennies.
 +
 +A spellcaster who has manna on their person can reabsorb the Æther within it.  This causes the manna to dissolve to nothingness.  The spellcaster need not have the manna in hand, but must have a free hand or a spellcasting focus in hand.  As a quick action, they can expend one shekel of manna and gain one point of Æther.  No spellcaster can gain more Æther in this manner than their total Spellcasting skill bonus.
 +
 +===== Rations =====
 +
 +One week---seven days---of rations costs four silver pennies for most characters.  Aruna require a higher-protein diet, and must pay five silver pennies for a week of rations.  Wyrmkind, as obligate carnivores, must pay seven silver pennies for a week of rations.  Gnomes eat rather less than humans, and pay only three silver pennies for rations.
 +
 +===== Torch =====
 +
 +A single torch will shed bright light in a 5-meter radius, and dim light to another 5 meters.  They will burn for one hour.  Each torch costs 1sp.
 +
 +Ten torches count as a single item in your inventory.
unbound/equipment/consumables.1716650243.txt.gz · Last modified: by tailkinker