User Tools

Site Tools


unbound:equipment:armourcrafting

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
unbound:equipment:armourcrafting [2024/05/15 04:58] tailkinkerunbound:equipment:armourcrafting [2024/05/15 05:36] (current) tailkinker
Line 6: Line 6:
  
 ===== Material ===== ===== Material =====
 +
 +The first choice that the designer must make is the material of which the armour is formed.  There are four different materials from which you might choose, as well as the Reinforced option.
  
 ^Material  ^  Resistance  ^  Body  ^  Max AGI  ^  Skill  ^  Cost  ^ ^Material  ^  Resistance  ^  Body  ^  Max AGI  ^  Skill  ^  Cost  ^
Line 11: Line 13:
 |Leather  |  2  |  +1  |  15  |  -  |  40sp  | |Leather  |  2  |  +1  |  15  |  -  |  40sp  |
 |Plate  |  3  |  +2  |  14  |  -1  |  60sp  | |Plate  |  3  |  +2  |  14  |  -1  |  60sp  |
-|Mail   4  |  +3  |  13  |  -1  |  80sp  |+|Maille   4  |  +3  |  13  |  -1  |  80sp  |
 |Reinforced  |  +1  |  +1  |  -1  |  -1  |  +10sp  | |Reinforced  |  +1  |  +1  |  -1  |  -1  |  +10sp  |
 +
 +==== Cloth ====
 +
 +This can be quilted fabric, many layers of robes, or something more esoteric such as cord armour.  Though quite light and unrestrictive, Cloth armour also provides very little protection.
 +
 +==== Leather ====
 +
 +Boiled leather provides remarkable protection, and even just layers of hides can protect the wearer remarkably well.  Leather armour is often considered the standard choice for faster, more agile characters such as Rangers and Rogues.
 +
 +==== Plate ====
 +
 +This is not the articulated plate of the late Medieval period, but rather a collection of smaller plates, typically bolted or sewn to a flexible backing.
 +
 +==== Maille ====
 +
 +Sometimes improperly called chainmail, this armour is a heavy suit of interlocking rings.  While it is massive and cumbersome, it also provides excellent defence.
 +
 +==== Reinforced ====
 +
 +Any of the above suits of armour can have a number of steel plates placed over joints and weak spots, providing greater protection at the cost of a heavier, more cumbersome suit.  This armour "material" is applied to a normal material, rendering it stronger and tougher.  When applied to Cloth, the reinforcing plates are boiled leather, rather than steel.
  
 ===== Features ===== ===== Features =====
Line 39: Line 61:
 ==== Heavy ==== ==== Heavy ====
  
-The armourer skimped on the quality of some parts of the design, producing a much heavier suit of armour, but reducing the cost.  +1 Body, -5sp per point of Body (after this adjustment).+The armourer skimped on the quality of some parts of the design, producing a much heavier suit of armour, but reducing the cost.  +1 Body, -5sp per point of Body (after this adjustment).\\ 
 +**Pairs With**:  Agile, Cut Resistance, Inflexible, Padded, Supple.
  
 ==== Inflexible ==== ==== Inflexible ====
  
-The armour restricts your movements in a number of ways.  -1 Skill, -5sp times the armour's Resistance.+The armour restricts your movements in a number of ways.  -1 Skill, -5sp times the armour's Resistance. \\ 
 +**Pairs With**:  Agile, Bulky, Cut Resistant, Heavy, Layered, Lightweight, Masterwork.
  
 ==== Layered ==== ==== Layered ====
  
-The armour is composed of multiple overlapping layers.  This makes it more flexible, but heavier.  This option can only be selected for Plate armour.  +1 Body, +1 Maximum Agility Defence.+The armour is composed of multiple overlapping layers.  This makes it more flexible, but heavier.  This option can only be selected for Plate armour.  +1 Body, +1 Maximum Agility Defence.\\ 
 +**Pairs With**:  Cut Resistant, Inflexible, Padded, Supple.
  
 ==== Lightweight ==== ==== Lightweight ====
  
-Using a more expensive material allows the armourer to reduce the overall weight, at the cost of a more expensive suit.  -1 Body, +5sp per Resistance.+Using a more expensive material allows the armourer to reduce the overall weight, at the cost of a more expensive suit.  -1 Body, +5sp per Resistance.\\ 
 +**Pairs With**:  Agile, Cut Resistance, Inflexible, Padded, Supple.
  
 ==== Masterwork ==== ==== Masterwork ====
  
-Sometimes, armour is just better in every way.  Especially when constructed by the best armourers to be found.  Your armour might feature stronger, lighter materials, or it might be perfectly balanced.  -1 Body, +1 Maximum Agility defence, +15sp times its Resistance (but don't count the +1 Resistance if the suit is Reinforced).+Sometimes, armour is just better in every way.  Especially when constructed by the best armourers to be found.  Your armour might feature stronger, lighter materials, or it might be perfectly balanced.  -1 Body, +1 Maximum Agility defence, +15sp times its Resistance (but don't count the +1 Resistance if the suit is Reinforced).\\ 
 +**Pairs With**:  Cut Resistance, Inflexible, Padded, Supple.
  
 ==== Padded ==== ==== Padded ====
  
-The armour has a padded underlayer that makes it better able to absorb shock.  The armour provides +1 Resistance specifically against Blunt damage.  -1 Skill.  This feature cannot be applied to Reinforced armour.+The armour has a padded underlayer that makes it better able to absorb shock.  However, it is hot and uncomfortable to wear.  The armour provides +1 Resistance specifically against Blunt damage.  -1 Skill.  This feature cannot be applied to Reinforced armour.\\ 
 +**Pairs With**:  Agile, Heavy, Layered, Lightweight, Masterwork.
  
 ==== Supple ==== ==== Supple ====
  
-The armour has softer, more flexible portions underneath the major joints, increasing its flexibility without giving away too much protection.  Reduce the armour's Skill penalty one step, but it loses one Resistance against Slashing damage.  This option can only be applied to Plate or Mail.+The armour has softer, more flexible portions underneath the major joints, increasing its flexibility without giving away too much protection.  Reduce the armour's Skill penalty one step, but it loses one Resistance against Slashing damage.  This option can only be applied to Plate or Mail.\\ 
 +**Pairs With**:  Agile, Bulky, Heavy, Layered, Lightweight, Masterwork.
unbound/equipment/armourcrafting.1715749082.txt.gz · Last modified: by tailkinker