unbound:dice
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unbound:dice [2024/05/02 10:33] – tailkinker | unbound:dice [2024/05/19 21:37] (current) – [Favour and Slight] tailkinker | ||
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+ | ====== Dice ====== | ||
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Dice are a sufficiently important part of role-playing games that, from the earliest days of the hobby, a language has been used to describe combinations of dice to roll. | Dice are a sufficiently important part of role-playing games that, from the earliest days of the hobby, a language has been used to describe combinations of dice to roll. | ||
A die roll will be described as follows: | A die roll will be described as follows: | ||
- | === Bonuses and Penalties === | + | ===== Bonuses and Penalties |
Die rolls may receive bonuses or penalties from traits, status conditions or events. | Die rolls may receive bonuses or penalties from traits, status conditions or events. | ||
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When applied to damage rolls, such bonuses or penalties are typically referred to as **stinger damage**. | When applied to damage rolls, such bonuses or penalties are typically referred to as **stinger damage**. | ||
- | === Favour and Slight === | + | ===== Favour and Slight |
- | Some rules will grant favour | + | Current conditions can affect one's skill checks; |
Favour and slight cancel each other out. As an example, a character receiving favour from two sources and slight from one source will end up rolling with favour. | Favour and slight cancel each other out. As an example, a character receiving favour from two sources and slight from one source will end up rolling with favour. | ||
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Favour and slight stack; | Favour and slight stack; | ||
- | === Weapon Damage === | + | ==== Favour ==== |
+ | |||
+ | When a Skill roll has favour, roll one additional d10, and then discard one of your choice. | ||
+ | |||
+ | ==== Slight ==== | ||
+ | |||
+ | When a Skill roll has slight, roll one additional d10, and then discard the lowest. | ||
+ | |||
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+ | ===== Weapon Damage | ||
Weapon damage is typically abbreviated as **[W]**, and typically is shown with a multiplier. | Weapon damage is typically abbreviated as **[W]**, and typically is shown with a multiplier. | ||
Often, weapon damage will also list an Attribute; | Often, weapon damage will also list an Attribute; |
unbound/dice.1714646013.txt.gz · Last modified: by tailkinker