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unbound:conditions:bleeding

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unbound:conditions:bleeding [2024/05/28 10:37] – created tailkinkerunbound:conditions:bleeding [2024/05/28 10:40] (current) tailkinker
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 **Saving Throw**:  Body. **Saving Throw**:  Body.
  
-A character who is Bleeding takes one [[unbound:characters:statistics#hit points|hit point]] of damage, bypassing Stamina and all defences, at the start of each of their turns.  +A character who is Bleeding takes one [[unbound:characters:statistics#hit points|hit point]] of damage, bypassing Stamina and all defences, at the start of each of their turns.  A character can have multiple instances of this condition, but this //does not// increase the damage taken;  only the amount of time that the condition persists.   
 + 
 +Unlike other conditions, a character can attempt to [[unbound:actions:shake_it_off|Shake Off]] this condition, and still attempt to remove it with their free saving throw.
unbound/conditions/bleeding.1716892632.txt.gz · Last modified: by tailkinker