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unbound:classes:warrior [2024/05/12 15:42] – [Warrior Features] tailkinkerunbound:classes:warrior [2025/02/04 17:06] (current) – [Heroic Features (Level 1)] tailkinker
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 But a Warrior is more than just a walking arsenal. They are the embodiment of courage and resilience. They inspire their allies with defiant roars and lead by unwavering example. Their unwavering focus allows them to identify weaknesses in an enemy's attack, exploit openings, and punish those who dare threaten their comrades. Theirs is a path of unwavering dedication, where every wound becomes a badge of honor, a testament to battles fought and allies protected. But a Warrior is more than just a walking arsenal. They are the embodiment of courage and resilience. They inspire their allies with defiant roars and lead by unwavering example. Their unwavering focus allows them to identify weaknesses in an enemy's attack, exploit openings, and punish those who dare threaten their comrades. Theirs is a path of unwavering dedication, where every wound becomes a badge of honor, a testament to battles fought and allies protected.
  
-{{ :unbound:classes:warrior.jpeg?400|}}+{{ :unbound:classes:warrior.jpeg?600 |}}
 ===== Attributes ===== ===== Attributes =====
  
-When you select the Warrior as your class, increase your Agility by +1.  Then choose one of Body, Charisma or Foresight and increase it by +1 as well.+When you select the Warrior as your class, increase your Agility by +1.  Then choose one of Body, Dexterity or Foresight and increase it by +1 as well.
  
 ===== Stamina ===== ===== Stamina =====
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 ===== Training ===== ===== Training =====
  
-Choose three of the following skills, and increase their training bonus by +1 [[unbound:skills:blades|Blades]], [[unbound:skills:blunt|Blunt Weapons]], [[unbound:skills:bows|Bows]], [[unbound:skills:polearms|Polearms]], [[unbound:skills:thrown|Thrown Weapons]], [[unbound:skills:unarmed|Unarmed Combat]], [[unbound:skills:unbalanced|Unbalanced Weapons]].  Then choose one of the following skills, plus one additional skill per point of Education:  [[unbound:skills:acrobatics|Acrobatics]], [[unbound:skills:athletics|Athletics]], [[unbound:skills:crafting|Crafting]], [[unbound:skills:deception|Deception]], [[unbound:skills:insight|Insight]], [[unbound:skills:intimidation|Intimidation]], [[unbound:skills:medicine|Medicine]], [[unbound:skills:Perception]], [[unbound:skills:society|Society]], [[unbound:skills:stealth|Stealth]], [[unbound:skills:survival|Survival]].  Increase the training bonus for the selected skills by +1.+Choose three of the following skills, and place one training rank in each: 
 +[[unbound:skills:blades|Blades]], [[unbound:skills:blunt|Blunt Weapons]], [[unbound:skills:bows|Bows]], [[unbound:skills:polearms|Polearms]], [[unbound:skills:thrown|Thrown Weapons]], [[unbound:skills:unarmed|Unarmed Combat]], [[unbound:skills:unbalanced|Unbalanced Weapons]].  Then choose one of the following skills, plus one additional skill per point of Education:  [[unbound:skills:acrobatics|Acrobatics]], [[unbound:skills:athletics|Athletics]], [[unbound:skills:crafting|Crafting]], [[unbound:skills:deception|Deception]], [[unbound:skills:insight|Insight]], [[unbound:skills:intimidation|Intimidation]], [[unbound:skills:medicine|Medicine]], [[unbound:skills:Perception]], [[unbound:skills:society|Society]], [[unbound:skills:stealth|Stealth]], [[unbound:skills:survival|Survival]].  Place one training rank in each of these skills as well.
  
 ===== Defences ===== ===== Defences =====
  
-Add your level to your Agility and Foresight defences.+You are trained in Agility and Foresight defences.  Add your level to the total of these defences.
  
 ===== Basic Attacks ===== ===== Basic Attacks =====
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   * **Hit**:  2[W] + Dexterity damage.  The damage dice increase to 3[W] at Level 3, and to 4[W] at Level 5.   * **Hit**:  2[W] + Dexterity damage.  The damage dice increase to 3[W] at Level 3, and to 4[W] at Level 5.
   * **Miss**:  1[W] + Dexterity damage.   * **Miss**:  1[W] + Dexterity damage.
 +
 +==== Blade Finesse ====
 +
 +If using a weapon with the Blades skill, you may choose to add your Agility to your damage in place of your Body.
  
 ===== Combat Style ===== ===== Combat Style =====
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 ==== Sentinel ==== ==== Sentinel ====
  
-This Combat Style represents the stalwart guardians who stand at the forefront of battle, wielding a weapon in one hand and a shield in the other.  You become trained in shields, and may Raise a Shield as a quick action on your turn.+This Combat Style represents the stalwart guardians who stand at the forefront of battle, wielding a weapon in one hand and a shield in the other.  You become trained in shields, and may [[unbound:actions:raise_a_shield|Raise a Shield]] as a free action at the end of your turn.
  
 ==== Vanguard ==== ==== Vanguard ====
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 ===== Defensive Mark ===== ===== Defensive Mark =====
  
-Those who would ignore you do so only at their own peril.  Once per turn when you attack a foe, you may choose to Mark that foe as a quick action.  This Mark persists until the end of your next turn, or until you again Mark a foe.  If the foe that you Marked makes an attack that does not include you among its targets, that attack suffers slight on the attack roll+Those who would ignore you do so only at their own peril.  Once per turn when you attack a foe, you may choose to Mark that foe as a one-second action.  This Mark persists until the end of your next turn, or until you again Mark a foe.  If the foe that you Marked makes an attack that does not include you among its targets, that attack suffers slight on the attack roll.
- +
-===== Hybrid Warriors ===== +
- +
-When you choose Warrior as your Hybrid class, you gain their Defensive Mark and their Combat Style features.+
  
 ===== Warrior Features ===== ===== Warrior Features =====
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 As with most classes, when you select the Warrior as your class during character creation, choose one Heroic feature from the list below and add it to your character. As with most classes, when you select the Warrior as your class during character creation, choose one Heroic feature from the list below and add it to your character.
  
-==== Heroic Features ====+==== Heroic Features (Level 1) ====
  
-[[Carved from Wood]]\\ +[[~:Carved From Wood]]\\ 
-[[Custom Weapon]]\\ +[[~:Custom Weapon]]\\ 
-[[Grit]]\\ +[[unbound:features:general:Escape the Corner]] \\ 
-[[Power Strike]]\\ +[[~:Grit]]\\ 
-[[Resurgence]]\\ +[[~:Power Strike]]\\ 
-[[Riposte]]\\ +[[~:Resurgence]]\\ 
-[[Shield Bash]]\\ +[[~:Riposte]]\\ 
-[[Sweep]]+[[~:Shield Bash]]\\ 
 +[[~:Sweep]]\\ 
 +[[unbound:features:general:unarmed_training|Unarmed Training]]\\
  
-==== Champion Features ====+==== Champion Features (Level 2) ====
  
-[[Armour Expertise]]\\ +[[~:Armour Expertise]]\\ 
-[[Defended Movement]]\\ +[[~:Defended Movement]]\\ 
-[[Parry]]\\ +[[~:Defensive Stance]]\\ 
-[[Vital Strike]]+[[~:Parry]]\\ 
 +[[~:Vital Strike]]
  
-==== Elite Features ====+==== Elite Features (Level 3) ====
  
-[[Armour Mastery]]\\ +[[~:Armour Mastery]]\\ 
-[[Cleave]]\\ +[[~:Cleave]]\\ 
-[[Cover Ally]]\\ +[[~:Cover Ally]]\\ 
-[[Revitalization]]+[[~:Revitalization]]
  
-==== Paragon Features ====+==== Paragon Features (Level 4) ====
  
-[[Armour Paragon]]\\ +[[~:Armour Paragon]]\\ 
-[[Shield Ward]]\\ +[[~:Shield Ward]]\\ 
-[[Swift Steps]]\\ +[[~:Swift Steps]]\\ 
-[[Whirlwind]]+[[~:Whirlwind]]
  
-==== Legendary Features ====+==== Legendary Features (Level 5) ====
  
-[[Armour Legend]]\\ +[[~:Armour Legend]]\\ 
-[[Avatar of Strength]]\\ +[[~:Avatar of Strength]]\\ 
-[[Sentinel's Vigilance]]\\ +[[~:Sentinel's Vigilance]]\\ 
-[[Titan Strike]]+[[~:Titan Strike]]
unbound/classes/warrior.1715528534.txt.gz · Last modified: by tailkinker