unbound:classes:mage
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| - | ====== Mage ====== | ||
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| - | The Mage, a master of arcane arts, wields the power of myriad spells, capable of bending reality to their will. Yet, with great potential comes the need for meticulous preparation, | ||
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| - | No other caster has such flexibility as the Mage. Beyond their massive selection of spells, there is also the fact that they tend to tinker with their spells, increasing the flexibility of the spells that they know. They are students of the arcane arts, theorists as well as practitioners. | ||
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| - | Magic is not just fickle; | ||
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| - | ===== Attributes ===== | ||
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| - | When you select Mage as your class, increase your Education score by +1. Obviously, a broad education is needed to learn magic. | ||
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| - | ===== Stamina ===== | ||
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| - | Increase your maximum [[unbound: | ||
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| - | ===== Training ===== | ||
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| - | The Mage receives no training in weapons or shields by default. | ||
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| - | You receive a +1 bonus to your training in the selected skills. | ||
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| - | ===== Defences ===== | ||
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| - | Add your level to your Charisma and Education defences. | ||
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| - | ===== Basic Attacks ===== | ||
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| - | While the Mage is typically not very good in melee combat, they can employ their magics to attack a foe at range. | ||
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| - | **Melee**: | ||
| - | * **Hit**: | ||
| - | * **Miss**: | ||
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| - | **Ranged**: | ||
| - | * **Hit**: | ||
| - | * **Miss**: | ||
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| - | The Mage also gains the ability to cast a magical attack, called a Cantrip, as a basic attack. | ||
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| - | **Cantrip**: | ||
| - | * **Hit**: | ||
| - | * **Miss**: | ||
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| - | ===== Spellcasting ===== | ||
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| - | The Mage is, of course, centered around their ability to cast spells. | ||
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| - | Choose six Power 1 spells from the Arcane Tradition, and add them to the list of spells that you know. Unlike other casters, you do not always have access to all of your spells. | ||
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| - | Your spells are powered by Æther. | ||
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| - | Remaining Æther is lost at the end of the encounter. | ||
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| - | ===== Hybrid Mages ===== | ||
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| - | If you select Mage as a Hybrid Class, you gain their Spellcasting feature, but you do not select or become trained in a magical focus. | ||
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| - | ===== Spell Focus ===== | ||
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| - | As the Mage studies and develops their art, they tend to gravitate towards one of three different spell foci: amulets, orbs and wands. | ||
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| - | You do not //require// your focus to Cast a Spell, but you've trained to use it, and will suffer slight on any roll associated with Casting a Spell if you do not have it in hand. Similarly, if the spell requires a saving throw of its targets, those targets will have favour on their saving throw if you do not have your focus in hand. | ||
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| - | Choose one of the three following foci. You are trained in the use of the chosen focus, so the hand holding the focus is considered to be free for purposes of Casting a Spell. | ||
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| - | ==== Amulet ==== | ||
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| - | Mages who have a proclivity for enchantments and illusions will be drawn to the amulet as their focus. | ||
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| - | The Colleges of Magic associated with the amulet are Charms and Glamerie. | ||
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| - | ==== Orb ==== | ||
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| - | The orb you wield grants you dominion over both arcane sight and protective magic. With practiced ease, you weave spells that pierce the veil of reality and erect shimmering wards against magical assaults. | ||
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| - | The Colleges of Magic associated with the orb are Divination and Wards. | ||
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| - | ==== Wand ==== | ||
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| - | No slender baton, the Wand is a thick rod of hardwood. | ||
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| - | The Colleges of Magic associated with the wand are Creation and Jinxes. | ||
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| - | ===== Mage Features ===== | ||
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| - | When you select Mage as your class, you automatically gain the [[~:Spell Research]] feature. | ||
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| - | ==== Heroic Features ==== | ||
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| - | [[~:Æther Attunement]]\\ | ||
| - | [[~:Arcane Universalist]]\\ | ||
| - | [[~: | ||
| - | [[~:Magical Specialist]]\\ | ||
| - | [[~:Quick Casting]]\\ | ||
| - | [[~:Spell Research]] | ||
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| - | ==== Champion Features ==== | ||
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| - | [[~:Arcane Flexibility]]\\ | ||
| - | [[~: | ||
| - | [[~: | ||
| - | [[~:Spell Augmentation]]\\ | ||
| - | [[~:Spell Reserve]] | ||
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| - | ==== Elite Features ==== | ||
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| - | [[~: | ||
| - | [[~: | ||
| - | [[~:Wand Mastery]]\\ | ||
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| - | ==== Paragon Features ==== | ||
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| - | [[~:Golem Crafter]]\\ | ||
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| - | [[~:Sustain Spell]] | ||
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| - | ==== Legendary Features ==== | ||
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| - | [[~:Amulet of Sovereignty]]\\ | ||
| - | [[~:Orb of Celestial Insight]]\\ | ||
| - | [[~:Wand of Arcane Mastery]]\\ | ||
| - | [[~: | ||
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unbound/classes/mage.1715379434.txt.gz · Last modified: by tailkinker
