unbound:classes:mage
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unbound:classes:mage [2024/05/08 16:23] – tailkinker | unbound:classes:mage [2024/08/26 13:04] (current) – [Spellcasting] tailkinker | ||
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Magic is not just fickle; | Magic is not just fickle; | ||
- | {{ : | + | {{ : |
===== Attributes ===== | ===== Attributes ===== | ||
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===== Stamina ===== | ===== Stamina ===== | ||
- | Increase your maximum [[unbound: | + | Increase your maximum [[unbound:characters: |
===== Training ===== | ===== Training ===== | ||
- | The Mage receives no training in weapons or shields by default. | + | The Mage receives no training in weapons or shields by default. |
[[unbound: | [[unbound: | ||
[[unbound: | [[unbound: | ||
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[[unbound: | [[unbound: | ||
[[unbound: | [[unbound: | ||
- | You receive | + | You receive |
===== Defences ===== | ===== Defences ===== | ||
- | Add your level to your Charisma and Education | + | You are trained in Charisma and Education defences. |
===== Basic Attacks ===== | ===== Basic Attacks ===== | ||
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* **Miss**: | * **Miss**: | ||
- | The Mage also gains the ability to cast a magical attack, called a Cantrip, as a basic attack. | + | The Mage also gains the ability to cast a magical attack, called a Cantrip, as a ranged |
- | **Cantrip**: | + | **Cantrip**: |
* **Hit**: | * **Hit**: | ||
* **Miss**: | * **Miss**: | ||
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The Mage is, of course, centered around their ability to cast spells. | The Mage is, of course, centered around their ability to cast spells. | ||
- | Choose six Power 1 spells from the Arcane Tradition, and add them to the list of spells that you know. | + | Choose six Power 1 spells from the Arcane Tradition, and add them to the list of spells that you know. |
- | Your spells are powered by Æther. | + | Unlike other casters, you do not always have access to all of your spells. |
+ | |||
+ | Your spells are powered by Æther. | ||
Remaining Æther is lost at the end of the encounter. | Remaining Æther is lost at the end of the encounter. | ||
- | |||
- | ===== Hybrid Mages ===== | ||
- | |||
- | If you select Mage as a Hybrid Class, you gain their Spellcasting feature, but you do not select or become trained in a magical focus. | ||
===== Spell Focus ===== | ===== Spell Focus ===== | ||
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You do not //require// your focus to Cast a Spell, but you've trained to use it, and will suffer slight on any roll associated with Casting a Spell if you do not have it in hand. Similarly, if the spell requires a saving throw of its targets, those targets will have favour on their saving throw if you do not have your focus in hand. | You do not //require// your focus to Cast a Spell, but you've trained to use it, and will suffer slight on any roll associated with Casting a Spell if you do not have it in hand. Similarly, if the spell requires a saving throw of its targets, those targets will have favour on their saving throw if you do not have your focus in hand. | ||
+ | |||
+ | Your focus also tends to store small amounts of Æther. | ||
Choose one of the three following foci. You are trained in the use of the chosen focus, so the hand holding the focus is considered to be free for purposes of Casting a Spell. | Choose one of the three following foci. You are trained in the use of the chosen focus, so the hand holding the focus is considered to be free for purposes of Casting a Spell. | ||
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==== Amulet ==== | ==== Amulet ==== | ||
- | Mages who have a proclivity for enchantments and illusions will be drawn to the amulet as their focus. | + | Mages who have a proclivity for enchantments and illusions will be drawn to the amulet as their focus. |
- | The Colleges of Magic associated with the amulet are Charms and Glamerie. | + | The Colleges of Magic associated with the amulet are Charms and Glamerie. |
==== Orb ==== | ==== Orb ==== | ||
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The orb you wield grants you dominion over both arcane sight and protective magic. With practiced ease, you weave spells that pierce the veil of reality and erect shimmering wards against magical assaults. | The orb you wield grants you dominion over both arcane sight and protective magic. With practiced ease, you weave spells that pierce the veil of reality and erect shimmering wards against magical assaults. | ||
- | The Colleges of Magic associated with the orb are Divination and Wards. | + | The Colleges of Magic associated with the orb are Divination and Wards. |
==== Wand ==== | ==== Wand ==== | ||
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No slender baton, the Wand is a thick rod of hardwood. | No slender baton, the Wand is a thick rod of hardwood. | ||
- | The Colleges of Magic associated with the wand are Creation and Jinxes. | + | The Colleges of Magic associated with the wand are Creation and Jinxes. |
===== Mage Features ===== | ===== Mage Features ===== | ||
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When you select Mage as your class, you automatically gain the [[~:Spell Research]] feature. | When you select Mage as your class, you automatically gain the [[~:Spell Research]] feature. | ||
- | ==== Heroic Features ==== | + | ==== Heroic Features |
[[~:Æther Attunement]]\\ | [[~:Æther Attunement]]\\ | ||
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[[~:Spell Research]] | [[~:Spell Research]] | ||
- | ==== Champion Features ==== | + | ==== Champion Features |
[[~:Arcane Flexibility]]\\ | [[~:Arcane Flexibility]]\\ | ||
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[[~:Spell Reserve]] | [[~:Spell Reserve]] | ||
- | ==== Elite Features ==== | + | ==== Elite Features |
[[~: | [[~: | ||
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[[~: | [[~: | ||
- | ==== Paragon Features ==== | + | ==== Paragon Features |
[[~:Golem Crafter]]\\ | [[~:Golem Crafter]]\\ | ||
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[[~:Sustain Spell]] | [[~:Sustain Spell]] | ||
- | ==== Legendary Features ==== | + | ==== Legendary Features |
[[~:Amulet of Sovereignty]]\\ | [[~:Amulet of Sovereignty]]\\ |
unbound/classes/mage.1715185412.txt.gz · Last modified: by tailkinker