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unbound:classes:guardian [2024/05/08 04:02] – created tailkinkerunbound:classes:guardian [2024/08/26 23:54] (current) – [Heroic Features (Level 1)] tailkinker
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 ====== Guardian ====== ====== Guardian ======
  
-"In the face of chaos, I stand resolute, a bulwark against harm. My armor is unyielding, my shield unwavering. Let foes come, for they shall find no passage beyond my steadfast defense." +//"In the face of chaos, I stand resolute, a bulwark against harm. My armor is unyielding, my shield unwavering. Let foes come, for they shall find no passage beyond my steadfast defense."// 
-.2C +
-.PP+
 This is the hulking behemoth in the solid-steel suit of plate, the knight in shining armour, the shield of their allies.  They stand on the front line between their allies and the oncoming horde. This is the hulking behemoth in the solid-steel suit of plate, the knight in shining armour, the shield of their allies.  They stand on the front line between their allies and the oncoming horde.
-.PP+
 As part of the front line, the Guardian has a range of abilities to protect their allies.  They can interfere in a foe's attacks, and they can attract aggression, keeping the foes from attacking their weaker compatriots.  Their ability to survive such attacks, and to recover from them, is beyond that of most of their peers. As part of the front line, the Guardian has a range of abilities to protect their allies.  They can interfere in a foe's attacks, and they can attract aggression, keeping the foes from attacking their weaker compatriots.  Their ability to survive such attacks, and to recover from them, is beyond that of most of their peers.
-.PP+
 However, the Guardian lacks some of the focus of the other classes.  Although they can absorb and resist damage, they cannot hand it out as readily as some others.  The Guardian must always keep their positioning in mind, placing themselves where they can offer the most support to their allies. However, the Guardian lacks some of the focus of the other classes.  Although they can absorb and resist damage, they cannot hand it out as readily as some others.  The Guardian must always keep their positioning in mind, placing themselves where they can offer the most support to their allies.
-.PP +{{ :unbound:classes:guardian.jpeg?600 |}} 
-.H5 "Attributes" +===== Attributes ===== 
-.PP+
 When you select the Guardian as your Class, increase your Body by +1.  When you select your Combat Style, you will gain an additional attribute bonus as well. When you select the Guardian as your Class, increase your Body by +1.  When you select your Combat Style, you will gain an additional attribute bonus as well.
-.PP + 
-.H5 "Stamina" +===== Stamina ===== 
-.PP + 
-Increase your maximum stamina by twenty, plus five times your Body score.  Your number of Recoveries are equal to your Body plus four. +Increase your maximum [[unbound:characters:statistics#stamina]] by twenty, plus five times your Body score.  Your number of [[unbound:characters:statistics#recoveries]] are equal to your Body plus four. 
-.PP + 
-.H5 "Training" +===== Training ===== 
-.PP + 
-The Guardian is trained with shields.  Choose one of the following skills, plus a number equal to your Education bonus:  Athletics, Insight, Intimidation, Medicine, Perception.  You receive a +1 bonus to your training in the selected skills.  Finally, choose two Weapon skills from the following list:  Blades, Blunt, Polearms, Unarmed, Unbalanced.  You receive a +1 bonus to your training in these skills as well+The Guardian is trained with shields.  Choose one of the following skills, plus a number equal to your Education bonus:   
-.PP +[[unbound:skills:Athletics]] 
-.H5 "Defences" +[[unbound:skills:Insight]] 
-.PP +[[unbound:skills:Intimidation]] 
-Add your level to your Body and Dexterity defences. +[[unbound:skills:Medicine]] 
-.PP +[[unbound:skills:Perception]].   
-.ne 7i +Each selected skill receives one training rank.  Finally, choose two Weapon skills from the following list:   
-.H4 "Basic Attacks" +[[unbound:skills:blades|Blades]] 
-.PP+[[unbound:skills:blunt|Blunt Weapons]] 
 +[[unbound:skills:polearms|Polearms]] 
 +[[unbound:skills:unarmed|Unarmed Combat]] 
 +[[unbound:skills:unbalanced|Unbalanced Weapons]].   
 +Each of these skills also receives one training rank
 + 
 +===== Defences ===== 
 + 
 +You are trained in Body and Dexterity defences.  Add your level to the total of these defences. 
 + 
 +===== Basic Attacks ===== 
 Though the Guardian primarily employs melee attacks, their ranged attacks are not lacking.   Though the Guardian primarily employs melee attacks, their ranged attacks are not lacking.  
-.LP + 
-\fBMelee\fR:  Skill vs. Agility. +**Melee**:  Skill vs. Agility. 
-.IP \[lz] +  * **Hit**:  2[W] + Body damage.  The damage dice increase to 3[W] at Level 3, and to 4[W] at Level 5. 
-\fBHit\fR:  2[W] + Body damage.  The damage dice increase to 3[W] at Level 3, and to 4[W] at Level 5. +  * **Miss**:  1[W] + Body damage. 
-.IP \[lz] + 
-\fBMiss\fR:  1[W] + Body damage. +**Ranged**:  Skill vs. Agility. 
-.LP +  * **Hit**:  2[W] + Dexterity damage.  The damage dice increase to 3[W] at Level 3, and to 4[W] at Level 5. 
-\fBRanged\fR:  Skill vs. Agility. +  * **Miss**:  1[W] + Dexterity damage. 
-.IP \[lz] + 
-\fBHit\fR:  2[W] + Dexterity damage.  The damage dice increase to 3[W] at Level 3, and to 4[W] at Level 5. +===== Grit ===== 
-.IP \[lz] + 
-\fBMiss\fR:  1[W] + Dexterity damage. +The Guardian can shrug off pain and ignore impacts.  This allows them to absorb considerable punishment.  As a one-second action, you may gain one point of Grit.  Your total Grit may not exceed twice your level.  You start each battle with Grit equal to your current Victories. 
-.PP + 
-.sp 1v +While you have any points of Grit, you can reduce the stamina damage that you take from any attack by an amount equal to your Grit. Damage that is going straight to hit points cannot be reduced via Grit
-.H4 "Grit" + 
-.PP +===== Guardian's Mark ===== 
-The Guardian can choose to enter a defensive stance that allows them to absorb considerable punishment.  As a quick action, you may assume this stance, and gain one point of Grit.  Your total Grit may not exceed twice your level.  You start each battle with Grit equal to your current Victories. + 
-.PP +**Time Required**:  1 second 
-While you have any points of Grit, you can reduce the damage that you take from any attack by an amount equal to your Grit.  + 
-.PP +The Guardian can single out one foe for special attention.  Choose a foe that you can see.  That foe becomes Marked by you.  Using this ability ends any other Marks that you may have. 
-.sp 1v +
-.KS +
-.H4 "Guardian's Mark" +
-.PP +
-The Guardian can single out one foe for special attention.  As a quick action, choose a foe that you can see.  That foe becomes Marked by you.  Using this ability ends any other Marks that you may have. +
-.PP+
 If the Marked foe makes an attack that does not include you among its targets, that attack suffers slight. If the Marked foe makes an attack that does not include you among its targets, that attack suffers slight.
-.KE + 
-.PP +===== Combat Style ===== 
-.sp 1v +
-.H4 "Hybrid Guardians" +
-.PP +
-If you select the Guardian as a Hybrid Class, you gain their Grit Feature and their Guardian's Mark feature. +
-.LP +
-.PSPIC -L "Illustration/Placeholder.ps" 7i 9i +
-\  +
-.bp +
-.PP +
-.H3 "Combat Style" +
-.PP+
 While others may dance a deadly ballet, the Guardian stands firm, wielding their weapon and shield to draw the brunt of the assault.  These styles define how you manipulate the battlefield, turning the tide of combat by drawing enemy attention and mitigating their damage. While others may dance a deadly ballet, the Guardian stands firm, wielding their weapon and shield to draw the brunt of the assault.  These styles define how you manipulate the battlefield, turning the tide of combat by drawing enemy attention and mitigating their damage.
-.PP+
 Choose one of the following Combat Styles. Choose one of the following Combat Styles.
-.PP + 
-.H5 "Provocateur" +==== Provocateur ==== 
-.PP+
 This style focuses on drawing enemy attention through taunting, intimidation, or other charismatic displays. Guardians who specialize in this style excel at attracting foes to focus their attacks on them, protecting their allies from harm. This style focuses on drawing enemy attention through taunting, intimidation, or other charismatic displays. Guardians who specialize in this style excel at attracting foes to focus their attacks on them, protecting their allies from harm.
-.PP + 
-Improve your Charisma by +1.  Increase your training bonus in Insight by +1.  If you are already trained in Insight, choose any skill that you do not yet have trained, and increase its training bonus by +1 instead. +Improve your Charisma by +1.  Add one training rank to the [[unbound:skills:Insight]] skill.  If you are already trained in Insight, choose any skill that you do not yet have trained, and increase its training bonus by +1 instead. 
-.PP + 
-Add the Taunting Presence feature to your character. +Add the [[~:Taunting Presence]] feature to your character. 
-.PP + 
-.H5 "Sentinel" +==== Sentinel ==== 
-.PP+
 This style emphasizes foresight and anticipation, allowing Guardians to predict enemy movements and intercept attacks meant for their allies. Guardians who specialize in this style excel at positioning themselves strategically on the battlefield to shield their comrades from harm. This style emphasizes foresight and anticipation, allowing Guardians to predict enemy movements and intercept attacks meant for their allies. Guardians who specialize in this style excel at positioning themselves strategically on the battlefield to shield their comrades from harm.
-.PP + 
-Improve your Foresight by +1, and increase your maximum stamina by five.  Add the Eyes On The Target feature to your character. +Improve your Foresight by +1, and increase your maximum stamina by five.  Add the [[~:Eyes On The Target]] feature to your character. 
-.PP + 
-.H5 "Shieldbearer" +==== Shieldbearer ==== 
-.PP+
 Guardians who adopt this style are masters of defensive techniques, wielding shields with unparalleled skill to deflect and block enemy attacks. The Shieldbearer style emphasizes the use of shields and precise parrying techniques to protect allies from harm. Guardians who adopt this style are masters of defensive techniques, wielding shields with unparalleled skill to deflect and block enemy attacks. The Shieldbearer style emphasizes the use of shields and precise parrying techniques to protect allies from harm.
-.PP 
-Improve your Dexterity by +1 and increase your maximum Recoveries by one.  Add the Shield Ally feature to your character. 
-.PP 
-.bp 
-.H3 "Guardian Features" 
-.PP 
-When you select the Guardian as your class, choose one of the following Heroic features.  This is \fIin addition to\fR the feature you gained when you selected your Combat Style. 
  
 +Improve your Dexterity by +1 and increase your maximum recoveries by one.  Add the [[~:Shield Ally]] feature to your character.
 +
 +===== Guardian Features =====
 +
 +When you select the Guardian as your class, choose one of the following Heroic features.  This is //in addition to// the feature you gained when you selected your Combat Style.
 +
 +==== Heroic Features (Level 1) ====
 +
 +[[~:Aura of Protection]]\\
 +[[~:Eyes on the Target]]\\
 +[[~:Indomitable Will]]\\
 +[[~:Ironclad Resilience]]\\
 +[[~:Shield Ally]]\\
 +[[~:Taunting Presence]]\\
 +[[unbound:features:general:unarmed_training|Unarmed Training]]\\
 +
 +
 +==== Champion Features (Level 2) ====
 +
 +[[~:Aura of Thorns]]\\
 +[[~:Disrupting Strike]]\\
 +[[~:Immobilizing Presence]]\\
 +[[~:Reposition]]\\
 +[[~:Sunder Defences]]
 +
 +==== Elite Features (Level 3) ====
 +
 +[[~:Aura of Might]]\\
 +[[~:Covering Strikes]]\\
 +[[~:Done With You]]\\
 +[[~:Parry]]
 +
 +==== Paragon Features (Level 4) ====
 +
 +[[~:Aura of Cleansing]]\\
 +[[~:Bait]]\\
 +[[~:Carved from Wood]]\\
 +[[~:Combat Opportunist]]\\
 +[[~:Lasting Aura]]
 +
 +==== Legendary Features (Level 5) ====
 +
 +[[~:Aura Expansion]]\\
 +[[~:Retribution]]\\
 +[[~:Undying]]
unbound/classes/guardian.1715140967.txt.gz · Last modified: by tailkinker