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unbound:characters [2024/05/02 17:02] tailkinkerunbound:characters [Unknown date] (current) – removed - external edit (Unknown date) 127.0.0.1
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-====== Characters ====== 
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-Your character is the role you will play in your adventures. Every character has different strengths and weaknesses, distinct personality traits, a unique back-story, and quirks. You have considerable freedom to fashion your character, and you should do your best to make them as memorable as possible. 
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-===== Character Concept ===== 
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-This is a remarkably important step, and should not be skipped!  It will influence every decision you make concerning your character. 
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-Determine where your character comes from.  You might need to work with the Director on this, but it should be easy enough if you want your character to be a simple farmer, a scholar, a criminal, or a soldier, prior to becoming a hero. 
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-Determine the sort of skills you want your character to have.  They might be deadly with a blade or a bow, or they might be a skilled expert in a specific field.  They might simply be uncommonly tough, or they might have magical or psychic powers. 
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-And get a picture of your character in your mind, both their physical appearance and their mannerisms.  This will help your character feel more alive during the character creation process. 
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-===== Creating Your Character ===== 
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-Creating your character is a six-step process. 
-  - Select your [[ancestry]]. 
-  - Choose your [[backstory|back-story]], and gain a feature based on that back-story. 
-  - Choose your [[class]], and select a class feature from that class. 
-  - Determine your character's [[attributes]] and [[statistics]]. 
-  - Choose a [[generalfeatures|general feature]]. 
-  - Select your [[equipment]]. 
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-<WRAP box round 80% center> 
-**Alex**:  I'm excited to create my first character! What kind of information do I need to get started? 
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-**Director**:  Well, the first thing you'll want to do is come up with your character concept.  This is a Dark Ages game, so no gunslingers or anything like that, but it's also fantasy.  Think Lord of the Rings, or Game of Thrones. 
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-**Alex**:  Okay, that makes sense!  Since it's a dark fantasy world, I'm torn between two character ideas: a stoic defender, or a cunning manipulator.  Which one do you think would be a better fit? 
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-**Director**:  Well, your party already has a Savant and a Druid, so the defender-type would probably be a better fit. 
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-**Alex**:  Great! I think being a stoic defender sounds like a good way to complement the party. Leaning into the "seen too much war" side of things appeals to me. Maybe a grizzled veteran who fights with a one-handed weapon and a large shield.  What kind of class options would be good for a heavily armored defender in Unbound Tales? 
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-**Director**:  Well, either the Warrior or the Guardian would fit.  The Warrior prefers accuracy, whereas the Guardian is built to simply absorb punishment.  But we'll get back to classes in a minute.  We've got a couple of other things to choose first. 
-</WRAP> 
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-===== See Also ===== 
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-[[~:improvement|Character Improvement]] 
  
unbound/characters.1714669377.txt.gz · Last modified: by tailkinker