User Tools

Site Tools


unbound:attributes

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
unbound:attributes [2024/05/02 11:15] tailkinkerunbound:attributes [Unknown date] (current) – removed - external edit (Unknown date) 127.0.0.1
Line 1: Line 1:
-====== Attributes ====== 
- 
-Your character's **attributes** indicate their raw level of talent.  Attributes are expressed as values from -1 to a maximum of +5. 
-Attributes are added directly to most skill rolls, and are often rolled by themselves as well. 
- 
-^ Score ^ Rating ^ 
-| -1 | Terrible | 
-| 0 | Poor | 
-| +1 | Average | 
-| +2 | Good | 
-| +3 | Excellent | 
-| +4 | Extraordinary | 
-| +5 | Incredible | 
-| +6 | Superhuman | 
- 
-Every character has six attributes:  [[agility|Agility]], [[body|Body]], [[charisma|Charisma]], [[dexterity|Dexterity]], [[education|Education]] and [[foresight|Foresight]]. 
- 
-===== Defences ===== 
- 
-Your attributes also determine your character's defences.  Attacks of various sorts will always target an attribute.  For example, most physical attacks will target Agility, whereas attacks that attempt to harm the mind frequently target Charisma.  Your defence with any of these attributes is equal to ten plus the attribute's bonus. 
- 
-===== Determining Attributes ===== 
- 
-Your character's attributes all start at **+0**.  However, the choices that you make during the character creation process will adjust these values.  Usually, these adjustments will be upward.  However, occasionally, they will be downward.  They come from the following sources: 
- 
-  * Two or four from your Ancestry; 
-  * Two from your Back-Story; 
-  * Two from your Class. 
- 
-The net change in your attributes during the character creation process will be +6.  The lowest attribute a character might start with is -1;  the highest is +3. 
- 
  
unbound/attributes.1714648517.txt.gz · Last modified: by tailkinker