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unbound:ancestry:elf [2024/05/13 03:43] – [Elf] tailkinkerunbound:ancestry:elf [2024/07/19 14:13] (current) – [Speed] tailkinker
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 ===== Speed ===== ===== Speed =====
  
-Elves have a speed of four meters. Their connection to the natural world grants them an uncanny ability to move through dense vegetation without impediment.  They may ignore difficult terrain resulting from natural plant growth.+Elves have a speed of six meters. Their connection to the natural world grants them an uncanny ability to move through dense vegetation without impediment.  They may ignore difficult terrain resulting from natural plant growth.
  
 ===== Stamina ===== ===== Stamina =====
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 ===== Low-Light Vision ===== ===== Low-Light Vision =====
  
-Elves ignore all penalties due to darkness, save for -10 for complete darkness.+Elves have excellent low-light vision, and treat [[unbound:rules:environment#light|dim light]] as though it were bright light.
  
 ===== Spirits in Flesh ===== ===== Spirits in Flesh =====
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 ===== Natural Affinity ===== ===== Natural Affinity =====
  
-Elves have an intrinsic affinity with nature, allowing them to commune with the spirits of the natural world. When you select Elf as your ancestry, choose one of the three following Nature Affinities.+Elves have an intrinsic affinity with nature, allowing them to commune with the spirits of the natural world. When you select Elf as your ancestry, choose one of the six following Nature Affinities.
  
 ==== Aquatic Elf ==== ==== Aquatic Elf ====
  
 Aquatic Elves have a deep connection to bodies of water, from serene lakes to roaring rivers to deep seas. They gain a +1 bonus to Dexterity.  They also gain a Swim speed of four meters, and can breathe underwater. Aquatic Elves have a deep connection to bodies of water, from serene lakes to roaring rivers to deep seas. They gain a +1 bonus to Dexterity.  They also gain a Swim speed of four meters, and can breathe underwater.
 +
 +==== Dark Elf ====
 +
 +Spawned in the deep places of the world, the Dark Elf has white hair and particularly pale skin.  They are blind, but have a tremor-sense that allows them to detect any creature within twelve meters;  this allows them to disregard darkness entirely, treating [[unbound:rules:environment#light|darkness]] as though it were bright light within that range.  They are also more robust than Elves from the surface, gaining a +1 to Body and five additional stamina.
  
 ==== Lunar Elf ==== ==== Lunar Elf ====
  
-Lunar Elves draw power from the celestial bodies, particularly the moon. They gain a +1 bonus to Education and a +1 bonus to [[.:skills:Insight]].+Lunar Elves draw power from the celestial bodies, particularly the moon. They gain a +1 bonus to Education and one training rank in [[unbound:skills:Insight]].
  
-==== Sylvan Elf ====+==== Peak Elves ====
  
-Sylvan Elves are attuned to the essence of forests and woodlands. They gain a +1 bonus to Body and to [[.:skills:Stealth]].+Created in the highest mountains, these Elves live a distant, studious life They gain a +1 bonus to Education and one training rank in [[unbound:skills:Lore]].  They must choose a specialty for Lore, as per usual.  If the Peak Elf receives another training rank in Lore, rather than being forced to choose a different skill, they may elect to add another specialty. 
 + 
 +==== Sylvan Elf ====
  
 +Sylvan Elves are attuned to the essence of forests and woodlands. They gain a +1 bonus to Body and place one training rank in their [[unbound:skills:Stealth]] skill.
  
 +==== Wetlands Elf ====
  
 +The elven immunity to disease allows Wetland Elves to thrive in places that would be most unhealthy for other ancestries.  They gain a +1 to Dexterity and place one training rank in [[unbound:skills:Survival]].
  
  
  
unbound/ancestry/elf.1715571809.txt.gz · Last modified: by tailkinker