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unbound:actions:undertake_a_journey [2024/06/18 16:15] tailkinkerunbound:actions:undertake_a_journey [2024/06/18 19:05] (current) – [Travel Activities] tailkinker
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 ===== Travel Activities ===== ===== Travel Activities =====
  
-As when Travelling Overland, your character can choose to take additional actions as part of their travel.  However, to make things easier on the party, you treat all of these as one-hour actions taken from your free time.+As when Travelling Overland, your character can choose to take additional actions as part of their travel.  However, to make things easier on the party, you treat all of these as actions taken from your free time.
  
 ==== Forage ==== ==== Forage ====
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 So long as you are following roads or tracks, you don't need to worry about getting lost.  However, once you venture out into the wilderness, navigation becomes more important.  At the start of the day, a character who is Navigating may make a Survival check against a TN of 15, and must spend one hour of their free time before the march even begins. So long as you are following roads or tracks, you don't need to worry about getting lost.  However, once you venture out into the wilderness, navigation becomes more important.  At the start of the day, a character who is Navigating may make a Survival check against a TN of 15, and must spend one hour of their free time before the march even begins.
   * **Success**:  You are on course.   * **Success**:  You are on course.
-  * **Failure**:  You are off course, and have to double back.  Your distance for the day is halved.+  * **Failure**:  You go off course, and have to double back.  Your distance for the day is halved.
  
 If multiple people choose to navigate, then any **success** is considered a **success** for the activity, and the activity is a **failure** only if every person rolled a **failure**.  If no person chose to navigate, the activity is automatically considered a **failure**. If multiple people choose to navigate, then any **success** is considered a **success** for the activity, and the activity is a **failure** only if every person rolled a **failure**.  If no person chose to navigate, the activity is automatically considered a **failure**.
unbound/actions/undertake_a_journey.1718727340.txt.gz · Last modified: by tailkinker