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unbound:actions:track_a_creature

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unbound:actions:track_a_creature [2024/05/18 12:09] tailkinkerunbound:actions:track_a_creature [Unknown date] (current) – removed - external edit (Unknown date) 127.0.0.1
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-====== Track a Creature ====== 
  
-**Time Required**:  Special\\ 
-**Skill**:  Survival (Trained)\\ 
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-You can attempt to follow a creature's tracks.  This is a two-step process. 
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-First, you must [[unbound:actions:Search]] for the creature's tracks.  The TN to spot the tracks is 10, but if the creature was taking pains to cover its tracks, add its total [[unbound:skills:Stealth]] skill bonus to this.  If you fail in this attempt, you cannot track the creature. 
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-Once you find the creature's tracks, you may attempt to follow them.  Make a Survival skill check against a TN of 10.  Again, if the creature was taking pains to conceal its tracks, add its total Stealth skill bonus to this TN.  On a success, you may track the creature for a distance equal to half a kilometer times your speed.  At the end of this distance, you must roll Survival again to continue tracking. 
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-If you lose the track, you may attempt to Search for the tracks again. 
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-A Ranger who successfully Tracks a Creature may use their Hunter's Mark on that creature, even outside of encounters and without being able to see the creature. 
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-<WRAP 80% box round center> 
-Sebastian has betrayed the party and fled;  Kioni kneels down and examines the grass for his tracks.  Her [[unbound:skills:Perception]] check is high enough to spot Sebastian's tracks, as he wasn't trying to conceal them.  She then must roll Survival to track him.  Again, she gets a success, and can track him for three kilometers.  But the party arrives at a house before the end of that three-kilometer stretch.  Being a Ranger, Kioni immediately uses her Hunter's Mark on the tracks, giving her an advantage when they reach Sebastian. 
-</WRAP> 
unbound/actions/track_a_creature.1716034176.txt.gz · Last modified: by tailkinker