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unbound:actions:take_down_time

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unbound:actions:take_down_time [2024/05/18 11:43] tailkinkerunbound:actions:take_down_time [2024/05/18 12:57] (current) tailkinker
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 In addition, each party member must have access to shelter.  If they are in a community in which they own property, their shelter requirements are met.  If not, they will need to rent rooms.  The cost for this is three copper pennies per day per character.  However, any character with Noble Prestige must add that Prestige to the cost, in copper pennies, of their shelter! In addition, each party member must have access to shelter.  If they are in a community in which they own property, their shelter requirements are met.  If not, they will need to rent rooms.  The cost for this is three copper pennies per day per character.  However, any character with Noble Prestige must add that Prestige to the cost, in copper pennies, of their shelter!
  
-At the start of their Down Time, each member of the party will gain Milestones equal to the party's current Victories, and the party's Victories are reset to zero.  At the end of their Down Time, each character regains a number of recoveries equal to their Body attribute, or one recovery, whichever is greater.+At the start of their Down Time, each member of the party will gain Milestones equal to the party's current Victories, and the party's Victories are reset to zero.   
 + 
 +At the end of their Down Time, each character regains a number of recoveries equal to their Body attribute, or one recovery, whichever is greater.  They will also recover an equal number of hit points of damage.
  
 Characters in the party can spend their twelve personal hours to do whatever they wish.  Popular choices include: Characters in the party can spend their twelve personal hours to do whatever they wish.  Popular choices include:
unbound/actions/take_down_time.1716032616.txt.gz · Last modified: by tailkinker